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...
...
...
#define UX_SOURCE_CODE
#define UX_DCD_STM32_SOURCE_CODE
#include "ux_api.h"
#include "ux_dcd_stm32.h"
#include "ux_device_stack.h"
...
...
UINT _ux_dcd_stm32_initialize(ULONG dcd_io, ULONG parameter)
{
UX_SLAVE_DCD *dcd;
UX_DCD_STM32 *dcd_stm32;
UX_PARAMETER_NOT_USED(dcd_io);
dcd = &_ux_system_slave -> ux_system_slave_dcd;
dcd -> ux_slave_dcd_controller_type = UX_DCD_STM32_SLAVE_CONTROLLER;
dcd_stm32 = _ux_utility_memory_allocate(UX_NO_ALIGN, UX_REGULAR_MEMORY, sizeof(UX_DCD_STM32));
if(dcd_stm32 == UX_NULL)
return(UX_MEMORY_INSUFFICIENT);
dcd -> ux_slave_dcd_controller_hardware = (VOID *) dcd_stm32;
dcd_stm32 -> ux_dcd_stm32_dcd_owner = dcd;
dcd -> ux_slave_dcd_function = _ux_dcd_stm32_function;
dcd_stm32 -> pcd_handle = (PCD_HandleTypeDef *)parameter;
dcd -> ux_slave_dcd_status = UX_DCD_STATUS_OPERATIONAL;
return(UX_SUCCESS);
}{ ... }