lv_btnmatrix_set_ctrl_map() function
Set the button control map (hidden, disabled etc.) for a button matrix. The control map array will be copied and so may be deallocated after this function returns.
Arguments
obj
pointer to a button matrix object
ctrl_map
pointer to an array of `lv_btn_ctrl_t` control bytes. The length of the array and position of the elements must match the number and order of the individual buttons (i.e. excludes newline entries). An element of the map should look like e.g.: `ctrl_map[0] = width | LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_TGL_ENABLE`