esp_ble_mesh_scene_register_t struct
1. Scene Store is an operation of storing values of a present state of an element. 2. The structure and meaning of the stored state is determined by a model. States to be stored are specified by each model. 3. The Scene Store operation shall persistently store all values of all states marked as Stored with Scene for all models present on all elements of a node. 4. If a model is extending another model, the extending model shall determine the Stored with Scene behavior of that model. Parameters of Scene Register state
Fields
The value of the Scene Number.
The value of the Scene Type.
Scene value may use a union to represent later, the union contains structures of all the model states which can be stored in a scene. The value of the Scene Value.