This function handles NMI exception.
This function handles Hard Fault exception.
This function handles Debug Monitor exception.
This function handles Memory Manage exception.
This function handles Bus Fault exception.
This function handles Usage Fault exception.
This function handles SysTick Handler.
This function handles PPP interrupt request. This function handles TIM interrupt request.
This function handles LTDC global interrupt request.
GUIDEMO_ShowIntro Function description Shows the GUIDEMO introduction screen which display the title of the sample and a short description.
Provide the GUI with current state of the touch screen
GUIDEMO_AddStringToString
GUIDEMO_NotifyStartNext Use this function if the next step of the current sample will be shown immediately
GUIDEMO_Wait This function has to be called if the current step is a static frame and another step will follow
GUIDEMO_Delay This function has to be called if the current step of the sample is the last one and consists of a single frame
GUIDEMO_UpdateControlText
RTC MSP De-Initialization This function frees the hardware resources used in This application: - Disable the Peripheral's clock
RTC MSP De-Initialization This function frees the hardware resources used in This application: - Disable the Peripheral's clock
Public functions GUIDEMO_SetDrawLogo
public code GUIDEMO_Cursor
Public code GUIDEMO_Listview
Public code GUIDEMO_Speed
Public code GUIDEMO_Treeview
Configure the current time and date.
public code GUIDEMO_Bitmap
Public routines GUIDEMO_IconView
Public code GUIDEMO_VScreen
Return Pixel format for a given layer
This routine is used by the STemWin color conversion routines to use DMA2D for color conversion. It converts the given index values to 32 bit colors. Because STemWin uses ABGR internally and 0x00 and 0xFF for opaque and fully transparent the color array needs to be converted after DMA2D has been used.
This routine is used by the STemWin color conversion routines to use DMA2D for color conversion. It converts the given 32 bit color array to index values. Because STemWin uses ABGR internally and 0x00 and 0xFF for opaque and fully transparent the given color array needs to be converted before DMA2D can be used.
Color format of DMA2D is different to STemWin color format. This routine inverts alpha that it is compatible to STemWin and vice versa
_Delay Function description: Delay function which returns 1 immediately if automatic animation is off
static code _ShowCursorType
Static code _WaitForPressedState Purpose: Waits until the touch is in the given pressed state for at least 250 ms
Static functions _ClearHalt This function is called if the next button is pressed after the demo was halted
_DispStringCentered Purpose: Shows the given text horizontally and vertically centered
Function for mixing up 2 colors with the given intensity. If the background color is completely transparent the foreground color should be used unchanged.
The STemWin function LCD_GetpPalConvTable() normally translates the given colors into index values for the display controller. In case of index based bitmaps without transparent pixels we load the palette only to the DMA2D LUT registers to be translated (converted) during the process of drawing via DMA2D.
Static code Initialize the LCD Controller.
Initialize the LCD Controller.
CUSTOM_CopyRect Copy rectangle
Initializes the STM32F429I-DISCO's LCD and LEDs resources.
System Clock Configuration The system Clock is configured as follow : System Clock source = PLL (HSE) SYSCLK(Hz) = 180000000 HCLK(Hz) = 180000000 AHB Prescaler = 1 APB1 Prescaler = 4 APB2 Prescaler = 2 HSE Frequency(Hz) = 8000000 PLL_M = 8 PLL_N = 360 PLL_P = 2 PLL_Q = 7 VDD(V) = 3.3 Main regulator output voltage = Scale1 mode Flash Latency(WS) = 5
Static functions _AddData_Sine
_InitListview Purpose: Adds some data to the listview widget
_Action Purpose: Does some action with the widget
Static code _AddRow Purpose: Inserts or adds a new row of data to the given LISTVIEW Parameter: hItem - Handle of LISTVIEW widget Insert - 1 for inserting a row,0 for adding a row
Private routines _cbDraw Function description: Callback routine of radial menu
_cbMotion Function description: Callback routine of transparent motion window which is responsible for processing the motion messages.
_RadialMenu Function description: Creates and executes a radial menu with motion support.
Static code _GetPixelsPerSecond
_cbDialog Purpose: Callback of dialog
_Action Purpose: Does some action with the treeview widget
_DemoTreeview Purpose: Creates the dialog and starts the demo
_InitTreeview Purpose: Adds some data to the treeview widget
_GetPhysValues Purpose: Asks the user to press the touch screen at the given position and returns the physical A/D values
_Explain Purpose: Shows a text to give a short explanation of the sample program