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/* ... */
#include "main.h"
#include "stm32f413h_discovery_audio.h"
#include <stdio.h>
/* ... */
/* ... */
Includes
#define AUDIO_BUFFER_SIZE 2048
#define AUDIO_DEFAULT_VOLUME 70
/* ... */
#define AUDIO_FILE_SIZE 524288
#define AUDIO_START_OFFSET_ADDRESS 0
#define AUDIO_FILE_ADDRESS 0x08040000
#define HEADBAND_HEIGHT 64
6 defines
Private define
typedef enum {
AUDIO_STATE_IDLE = 0,
AUDIO_STATE_INIT,
AUDIO_STATE_PLAYING,
...}AUDIO_PLAYBACK_StateTypeDef;
typedef enum {
BUFFER_OFFSET_NONE = 0,
BUFFER_OFFSET_HALF,
BUFFER_OFFSET_FULL,
...}BUFFER_StateTypeDef;
typedef struct {
uint8_t buff[AUDIO_BUFFER_SIZE];
uint32_t fptr;
BUFFER_StateTypeDef state;
uint32_t AudioFileSize;
uint32_t *SrcAddress;
...}AUDIO_BufferTypeDef;
typedef enum {
TS_ACT_NONE = 0,
TS_ACT_FREQ_DOWN,
TS_ACT_FREQ_UP,
TS_ACT_VOLUME_DOWN,
TS_ACT_VOLUME_UP,
TS_ACT_PAUSE = 0xFE
...}TS_ActionTypeDef;
Private typedef
static TS_ActionTypeDef ts_action = TS_ACT_NONE;
extern TS_StateTypeDef TS_State;
static AUDIO_BufferTypeDef buffer_ctl;
static AUDIO_PLAYBACK_StateTypeDef audio_state;
static uint32_t AudioStartAddress;
static uint32_t AudioFileSize;
__IO uint32_t uwVolume = 20;
__IO uint32_t uwPauseEnabledStatus = 0;
static uint32_t AudioFreq[8] = {8000 ,11025, 16000, 22050, 32000, 44100, 48000, 96000};
Private variables
static void Audio_SetHint(void);
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData);
AUDIO_ErrorTypeDef AUDIO_Start(uint32_t audio_start_address, uint32_t audio_file_size);
Private function prototypes
/* ... */
void AudioPlay_demo (void)
{
uint32_t *AudioFreq_ptr;
AudioFreq_ptr = AudioFreq+6;
uint8_t frequency_str[256] = {0};
uint8_t volume_str[256] = {0};
uint8_t ts_status = TS_OK;
uwVolume = 40;
if (TouchScreen_IsCalibrationDone() == 0)
{
ts_status = Touchscreen_Calibration();
if(ts_status == TS_OK)
{
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"Touchscreen calibration success.", CENTER_MODE);
}if (ts_status == TS_OK) { ... }
}if (TouchScreen_IsCalibrationDone() == 0) { ... }
Audio_SetHint();
BSP_LCD_SetFont(&Font12);
if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, uwVolume, *AudioFreq_ptr) == 0)
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 120, (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE);
}if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, uwVolume, *AudioFreq_ptr) == 0) { ... }
else
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 120, (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 105, (uint8_t *)" Try to reset board ", CENTER_MODE);
}else { ... }
/* ... */
AUDIO_Start(AUDIO_FILE_ADDRESS, AUDIO_FILE_SIZE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 105, (uint8_t *)" PLAYING... ", CENTER_MODE);
sprintf((char*)volume_str," VOL: %lu ",uwVolume);
BSP_LCD_DisplayStringAt(0, 90, (uint8_t *)volume_str, CENTER_MODE);
sprintf((char*)frequency_str," FREQ: %lu ",*AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, 215, (uint8_t *)frequency_str, CENTER_MODE);
if(ts_status == TS_OK)
{
ts_status = BSP_TS_ITConfig();
Touchscreen_DrawControl_Buttons();
}if (ts_status == TS_OK) { ... }
BSP_LCD_SetFont(&Font12);
while (1)
{
AUDIO_Process();
ts_action = (TS_ActionTypeDef) TouchScreen_GetTouchButtonPosition();
switch (ts_action)
{
case TS_ACT_VOLUME_UP:
TS_State.touchDetected = 0;
if(uwPauseEnabledStatus != 1)
{
if (uwVolume < 95)
uwVolume += 5;
else
uwVolume = 100;
BSP_AUDIO_OUT_SetVolume(uwVolume);
sprintf((char*)volume_str," VOL: %lu ",uwVolume);
BSP_LCD_DisplayStringAt(0, 90, (uint8_t *)volume_str, CENTER_MODE);
}if (uwPauseEnabledStatus != 1) { ... }
break;
case TS_ACT_VOLUME_UP:
case TS_ACT_VOLUME_DOWN:
if(uwPauseEnabledStatus != 1)
{
if (uwVolume > 5)
uwVolume -= 5;
else
uwVolume = 0;
BSP_AUDIO_OUT_SetVolume(uwVolume);
sprintf((char*)volume_str," VOL: %lu ",uwVolume);
BSP_LCD_DisplayStringAt(0, 90, (uint8_t *)volume_str, CENTER_MODE);
}if (uwPauseEnabledStatus != 1) { ... }
break;
case TS_ACT_VOLUME_DOWN:
case TS_ACT_FREQ_DOWN:
if ((*AudioFreq_ptr != 8000) && (uwPauseEnabledStatus != 1))
{
AudioFreq_ptr--;
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
sprintf((char*)frequency_str, " FREQ: %6lu ", *AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, 215, (uint8_t *)frequency_str, CENTER_MODE);
}if ((*AudioFreq_ptr != 8000) && (uwPauseEnabledStatus != 1)) { ... }
break;case TS_ACT_FREQ_DOWN:
case TS_ACT_FREQ_UP:
if ((*AudioFreq_ptr != 96000) && (uwPauseEnabledStatus != 1))
{
AudioFreq_ptr++;
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
sprintf((char*)frequency_str, " FREQ: %6lu ", *AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, 215, (uint8_t *)frequency_str, CENTER_MODE);
}if ((*AudioFreq_ptr != 96000) && (uwPauseEnabledStatus != 1)) { ... }
break;case TS_ACT_FREQ_UP:
case TS_ACT_PAUSE:
TS_State.touchDetected = 0;
if (uwPauseEnabledStatus == 1)
{
BSP_AUDIO_OUT_Resume();
uwPauseEnabledStatus = 0;
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 105, (uint8_t *)" PLAYING... ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(105, 165, (uint8_t *)"Pause", LEFT_MODE);
}if (uwPauseEnabledStatus == 1) { ... }
else
{
BSP_AUDIO_OUT_Pause();
uwPauseEnabledStatus = 1;
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 105, (uint8_t *)" PAUSE ... ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(105, 165, (uint8_t *)"Play ", LEFT_MODE);
}else { ... }
HAL_Delay(200);
break;
case TS_ACT_PAUSE:
default:
break;default
}switch (ts_action) { ... }
if (CheckForUserInput() > 0)
{
BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
BSP_AUDIO_OUT_DeInit();
return;
}if (CheckForUserInput() > 0) { ... }
}while (1) { ... }
}{ ... }
/* ... */
static void Audio_SetHint(void)
{
BSP_LCD_Clear(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), HEADBAND_HEIGHT);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
BSP_LCD_SetFont(&Font16);
BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"AUDIO PLAY", CENTER_MODE);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(0, 20, (uint8_t *)" Touch | pause / resume ", LEFT_MODE);
BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)" Touch | change Volume/Freq", LEFT_MODE);
BSP_LCD_DisplayStringAt(0, 50, (uint8_t *)" User Button | Exit Test ", LEFT_MODE);
}{ ... }
/* ... */
AUDIO_ErrorTypeDef AUDIO_Start(uint32_t audio_start_address, uint32_t audio_file_size)
{
uint32_t bytesread;
buffer_ctl.state = BUFFER_OFFSET_NONE;
AudioStartAddress = audio_start_address;
AudioFileSize = audio_file_size;
bytesread = GetData( (void *)AudioStartAddress,
0,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE);
if(bytesread > 0)
{
BSP_AUDIO_OUT_Play((uint16_t*)&buffer_ctl.buff[0], AUDIO_BUFFER_SIZE);
audio_state = AUDIO_STATE_PLAYING;
buffer_ctl.fptr = bytesread;
return AUDIO_ERROR_NONE;
}if (bytesread > 0) { ... }
return AUDIO_ERROR_IO;
}{ ... }
/* ... */
uint8_t AUDIO_Process(void)
{
uint32_t bytesread;
AUDIO_ErrorTypeDef error_state = AUDIO_ERROR_NONE;
switch(audio_state)
{
case AUDIO_STATE_PLAYING:
if(buffer_ctl.fptr >= AudioFileSize)
{
buffer_ctl.fptr = 0;
error_state = AUDIO_ERROR_EOF;
}if (buffer_ctl.fptr >= AudioFileSize) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_HALF)
{
bytesread = GetData((void *)AudioStartAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE /2);
if( bytesread >0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread >0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_HALF) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_FULL)
{
bytesread = GetData((void *)AudioStartAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[AUDIO_BUFFER_SIZE /2],
AUDIO_BUFFER_SIZE /2);
if( bytesread > 0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread > 0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_FULL) { ... }
break;
case AUDIO_STATE_PLAYING:
default:
error_state = AUDIO_ERROR_NOTREADY;
break;default
}switch (audio_state) { ... }
return (uint8_t) error_state;
}{ ... }
/* ... */
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData)
{
uint8_t *lptr = pdata;
uint32_t ReadDataNbr;
ReadDataNbr = 0;
while(((offset + ReadDataNbr) < AudioFileSize) && (ReadDataNbr < NbrOfData))
{
pbuf[ReadDataNbr]= lptr [offset + ReadDataNbr];
ReadDataNbr++;
}while (((offset + ReadDataNbr) < AudioFileSize) && (ReadDataNbr < NbrOfData)) { ... }
return ReadDataNbr;
}{ ... }
/* ... */
/* ... */
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_FULL;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_HALF;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_Error_CallBack(void)
{
BSP_LCD_SetBackColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" DMA ERROR ", CENTER_MODE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
while (BSP_PB_GetState(BUTTON_WAKEUP) != RESET)
{ return;}while (BSP_PB_GetState(BUTTON_WAKEUP) != RESET) { ... }
}{ ... }
/* ... */
/* ... */