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/* ... */
#include "main.h"
#include "stm32412g_discovery_audio.h"
#include <stdio.h>
/* ... */
/* ... */
Includes
#define AUDIO_BUFFER_SIZE 2048
#define AUDIO_DEFAULT_VOLUME 70
/* ... */
#define AUDIO_FILE_SIZE 547732
#define AUDIO_START_OFFSET_ADDRESS 0
#define AUDIO_FILE_ADDRESS FLASH_DATA_ADDRESS
#define HEADBAND_HEIGHT 64
6 defines
Private define
typedef enum {
AUDIO_STATE_IDLE = 0,
AUDIO_STATE_INIT,
AUDIO_STATE_PLAYING,
...}AUDIO_PLAYBACK_StateTypeDef;
typedef enum {
BUFFER_OFFSET_NONE = 0,
BUFFER_OFFSET_HALF,
BUFFER_OFFSET_FULL,
...}BUFFER_StateTypeDef;
typedef struct {
uint8_t buff[AUDIO_BUFFER_SIZE];
uint32_t fptr;
BUFFER_StateTypeDef state;
...}AUDIO_BufferTypeDef;
Private typedef
static AUDIO_BufferTypeDef buffer_ctl;
static AUDIO_PLAYBACK_StateTypeDef audio_state;
static uint32_t AudioStartAddress;
static uint32_t AudioFileSize;
__IO uint32_t uwVolume = 20;
__IO uint32_t uwPauseEnabledStatus = 0;
static uint32_t AudioFreq[8] = {8000 ,11025, 16000, 22050, 32000, 44100, 48000, 96000};
static JOYState_TypeDef JoyState = JOY_NONE;
Private variables
static void Audio_SetHint(void);
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData);
AUDIO_ErrorTypeDef AUDIO_Start(uint32_t audio_start_address, uint32_t audio_file_size);
AUDIO_ErrorTypeDef AUDIO_Stop(void);
Private function prototypes
/* ... */
void AudioPlay_demo (void)
{
uint32_t *AudioFreq_ptr;
uint8_t status = 0;
uint8_t FreqStr[25] = {0};
AudioFreq_ptr = AudioFreq + 6;
uwPauseEnabledStatus = 1;
uwVolume = 50;
Audio_SetHint();
status = BSP_JOY_Init(JOY_MODE_GPIO);
if (status != HAL_OK)
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 100, (uint8_t *)"ERROR", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 85, (uint8_t *)"Joystick init error", CENTER_MODE);
}if (status != HAL_OK) { ... }
if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, uwVolume, *AudioFreq_ptr) == 0)
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 100, (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE);
}if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_HEADPHONE, uwVolume, *AudioFreq_ptr) == 0) { ... }
else
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 100, (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 85, (uint8_t *)" Try to reset board ", CENTER_MODE);
}else { ... }
/* ... */
AUDIO_Start(AUDIO_FILE_ADDRESS, AUDIO_FILE_SIZE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 85, (uint8_t *)" PLAYING... ", CENTER_MODE);
sprintf((char*)FreqStr," VOL: %lu ",uwVolume);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 55, (uint8_t *)FreqStr, CENTER_MODE);
sprintf((char*)FreqStr," FREQ: %lu ",*AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 40, (uint8_t *)FreqStr, CENTER_MODE);
while(1)
{
AUDIO_Process();
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
JoyState = BSP_JOY_GetState();
switch(JoyState)
{
case JOY_UP:
HAL_Delay(100);
if (uwVolume < 95)
uwVolume += 5;
else
uwVolume = 100;
sprintf((char*)FreqStr," VOL: %lu ",uwVolume);
BSP_AUDIO_OUT_SetVolume(uwVolume);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 55, (uint8_t *)FreqStr, CENTER_MODE);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" ", CENTER_MODE);
break;
case JOY_UP:
case JOY_DOWN:
HAL_Delay(100);
if (uwVolume > 5)
uwVolume -= 5;
else
uwVolume = 0;
sprintf((char*)FreqStr," VOL: %lu ",uwVolume);
BSP_AUDIO_OUT_SetVolume(uwVolume);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 55, (uint8_t *)FreqStr, CENTER_MODE);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" ", CENTER_MODE);
break;
case JOY_DOWN:
case JOY_LEFT:
HAL_Delay(100);
if (*AudioFreq_ptr != 8000)
{
AudioFreq_ptr--;
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
}if (*AudioFreq_ptr != 8000) { ... }
sprintf((char*)FreqStr," FREQ: %lu ", *AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 40, (uint8_t *)FreqStr, CENTER_MODE);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" ", CENTER_MODE);
break;
case JOY_LEFT:
case JOY_RIGHT:
HAL_Delay(100);
if (*AudioFreq_ptr != 96000)
{
AudioFreq_ptr++;
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
}if (*AudioFreq_ptr != 96000) { ... }
sprintf((char*)FreqStr," FREQ: %lu ",*AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 40, (uint8_t *)FreqStr, CENTER_MODE);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" ", CENTER_MODE);
break;
case JOY_RIGHT:
case JOY_SEL:
HAL_Delay(200);
if (BSP_JOY_GetState() == JOY_SEL)
{
if (uwPauseEnabledStatus == 1)
{
BSP_AUDIO_OUT_Resume();
uwPauseEnabledStatus = 0;
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 85, (uint8_t *)" PLAYING... ", CENTER_MODE);
}if (uwPauseEnabledStatus == 1) { ... } else
{
BSP_AUDIO_OUT_Pause();
uwPauseEnabledStatus = 1;
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 85, (uint8_t *)" PAUSE ... ", CENTER_MODE);
}else { ... }
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" ", CENTER_MODE);
HAL_Delay(200);
...}
else
{
BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
BSP_AUDIO_OUT_DeInit();
return;
}else { ... }
break;
case JOY_SEL:
default:
break;default
}switch (JoyState) { ... }
}while (1) { ... }
}{ ... }
/* ... */
static void Audio_SetHint(void)
{
BSP_LCD_Clear(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), HEADBAND_HEIGHT);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
BSP_LCD_SetFont(&Font16);
BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"AUDIO PLAY", CENTER_MODE);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(0, 20, (uint8_t *)"JOY_CLICK = exit / pause", LEFT_MODE);
BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)"JOY U/D = change Volume", LEFT_MODE);
BSP_LCD_DisplayStringAt(0, 50, (uint8_t *)"JOY L/R = change Freq", LEFT_MODE);
}{ ... }
/* ... */
AUDIO_ErrorTypeDef AUDIO_Start(uint32_t audio_start_address, uint32_t audio_file_size)
{
uint32_t bytesread;
buffer_ctl.state = BUFFER_OFFSET_NONE;
AudioStartAddress = audio_start_address;
AudioFileSize = audio_file_size;
bytesread = GetData( (void *)AudioStartAddress,
0,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE);
if(bytesread > 0)
{
BSP_AUDIO_OUT_Play((uint16_t*)&buffer_ctl.buff[0], AUDIO_BUFFER_SIZE);
audio_state = AUDIO_STATE_PLAYING;
buffer_ctl.fptr = bytesread;
return AUDIO_ERROR_NONE;
}if (bytesread > 0) { ... }
return AUDIO_ERROR_IO;
}{ ... }
/* ... */
uint8_t AUDIO_Process(void)
{
uint32_t bytesread;
AUDIO_ErrorTypeDef error_state = AUDIO_ERROR_NONE;
switch(audio_state)
{
case AUDIO_STATE_PLAYING:
if(buffer_ctl.fptr >= AudioFileSize)
{
buffer_ctl.fptr = 0;
error_state = AUDIO_ERROR_EOF;
}if (buffer_ctl.fptr >= AudioFileSize) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_HALF)
{
bytesread = GetData((void *)AudioStartAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE /2);
if( bytesread >0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread >0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_HALF) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_FULL)
{
bytesread = GetData((void *)AudioStartAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[AUDIO_BUFFER_SIZE /2],
AUDIO_BUFFER_SIZE /2);
if( bytesread > 0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread > 0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_FULL) { ... }
break;
case AUDIO_STATE_PLAYING:
default:
error_state = AUDIO_ERROR_NOTREADY;
break;default
}switch (audio_state) { ... }
return (uint8_t) error_state;
}{ ... }
/* ... */
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData)
{
uint8_t *lptr = pdata;
uint32_t ReadDataNbr;
ReadDataNbr = 0;
while(((offset + ReadDataNbr) < AudioFileSize) && (ReadDataNbr < NbrOfData))
{
pbuf[ReadDataNbr]= lptr [offset + ReadDataNbr];
ReadDataNbr++;
}while (((offset + ReadDataNbr) < AudioFileSize) && (ReadDataNbr < NbrOfData)) { ... }
return ReadDataNbr;
}{ ... }
/* ... */
/* ... */
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_FULL;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_HALF;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_Error_CallBack(void)
{
BSP_LCD_SetBackColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" DMA ERROR ", CENTER_MODE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
while (BSP_PB_GetState(BUTTON_WAKEUP) != RESET)
{ return;}while (BSP_PB_GetState(BUTTON_WAKEUP) != RESET) { ... }
}{ ... }
/* ... */
/* ... */