1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
32
33
34
35
36
37
38
39
40
41
43
44
45
46
76
77
78
79
80
81
82
83
84
87
88
89
90
94
95
96
101
102
103
104
105
106
107
108
109
110
111
112
113
126
127
128
129
130
131
133
139
146
147
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
176
177
178
179
180
181
182
183
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
329
330
331
332
333
334
335
336
337
338
339
340
341
348
349
350
351
356
357
358
359
360
361
362
363
364
365
371
372
373
374
375
376
377
378
379
380
385
386
387
388
389
390
391
392
393
394
399
400
401
402
405
406
407
408
409
414
415
416
417
418
419
420
425
426
427
428
434
439
447
448
453
461
462
467
468
469
470
471
472
473
474
475
479
480
481
482
483
484
485
486
489
490
/* ... */
#include "main.h"
#include <stdio.h>
/* ... */
/* ... */
Includes
#define AUDIO_DEFAULT_VOLUME 70
/* ... */
#define AUDIO_START_OFFSET_ADDRESS 0
#define AUDIO_BUFFER_SIZE 2048
Private define
typedef enum {
AUDIO_STATE_IDLE = 0,
AUDIO_STATE_INIT,
AUDIO_STATE_PLAYING,
...}AUDIO_PLAYBACK_StateTypeDef;
typedef enum {
BUFFER_OFFSET_NONE = 0,
BUFFER_OFFSET_HALF,
BUFFER_OFFSET_FULL,
...}BUFFER_StateTypeDef;
typedef struct {
uint8_t buff[AUDIO_BUFFER_SIZE];
uint32_t fptr;
BUFFER_StateTypeDef state;
uint32_t AudioFileSize;
uint32_t *SrcAddress;
...}AUDIO_BufferTypeDef;
typedef enum {
TS_ACT_NONE = 0,
TS_ACT_FREQ_DOWN,
TS_ACT_FREQ_UP,
TS_ACT_VOLUME_DOWN,
TS_ACT_VOLUME_UP,
TS_ACT_PAUSE = 0xFE
...}TS_ActionTypeDef;
Private typedef
static AUDIO_BufferTypeDef buffer_ctl;
static AUDIO_PLAYBACK_StateTypeDef audio_state;
__IO uint32_t uwVolume = 20;
__IO uint32_t uwPauseEnabledStatus = 0;
static uint32_t AudioFreq[9] =
{
8000 , 11025, 16000, 22050, 32000, 44100, 48000, 96000, 192000
...};
static TS_ActionTypeDef ts_action = TS_ACT_NONE;
Private variables
static void AudioPlay_SetHint(void);
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData);
Private function prototypes
/* ... */
void AudioPlay_demo (void)
{
uint8_t ts_status = TS_OK;
uint32_t *AudioFreq_ptr;
AudioFreq_ptr = AudioFreq+6;
uint8_t FreqStr[256] = {0};
Point Points2[] = {{100, 140}, {160, 180}, {100, 220}};
uwPauseEnabledStatus = 1;
uwVolume = AUDIO_DEFAULT_VOLUME;
if (TouchScreen_IsCalibrationDone() == 0)
{
ts_status = Touchscreen_Calibration();
if(ts_status == TS_OK)
{
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"Touchscreen calibration success.", CENTER_MODE);
}if (ts_status == TS_OK) { ... }
else
{
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"ERROR : touchscreen not yet calibrated.", CENTER_MODE);
ts_status = TS_ERROR;
}else { ... }
}if (TouchScreen_IsCalibrationDone() == 0) { ... }
AudioPlay_SetHint();
BSP_LCD_SetFont(&Font20);
/* ... */
if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0)
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE);
}if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0) { ... }
else
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, LINE(7), (uint8_t *)" Try to reset board ", CENTER_MODE);
}else { ... }
/* ... */
AUDIO_Play_Start((uint32_t *)AUDIO_SRC_FILE_ADDRESS, (uint32_t)AUDIO_FILE_SIZE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PLAYING... ", CENTER_MODE);
sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume);
BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE);
sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr);
BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);
BSP_LCD_SetFont(&Font16);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 40, (uint8_t *)"Hear nothing ? Have you copied the audio file with STM-LINK UTILITY ?", CENTER_MODE);
if(ts_status == TS_OK)
{
ts_status = BSP_TS_ITConfig();
BSP_TEST_APPLI_ASSERT(ts_status != TS_OK);
Touchscreen_DrawBackground_Circle_Buttons(16);
}if (ts_status == TS_OK) { ... }
BSP_LCD_SetFont(&Font20);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_FillPolygon(Points2, 3);
/* ... */
while (1)
{
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
ts_action = (TS_ActionTypeDef) TouchScreen_GetTouchPosition();
switch (ts_action)
{
case TS_ACT_VOLUME_UP:
if (uwVolume < 95)
uwVolume += 5;
else
uwVolume = 100;
sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume);
BSP_AUDIO_OUT_SetVolume(uwVolume);
BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE);
break;case TS_ACT_VOLUME_UP:
case TS_ACT_VOLUME_DOWN:
if (uwVolume > 5)
uwVolume -= 5;
else
uwVolume = 0;
sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume);
BSP_AUDIO_OUT_SetVolume(uwVolume);
BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE);
break;case TS_ACT_VOLUME_DOWN:
case TS_ACT_FREQ_DOWN:
if (*AudioFreq_ptr != 8000)
{
AudioFreq_ptr--;
sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr);
BSP_AUDIO_OUT_Pause();
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
BSP_AUDIO_OUT_Resume();
BSP_AUDIO_OUT_SetVolume(uwVolume);
}if (*AudioFreq_ptr != 8000) { ... }
BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);
break;case TS_ACT_FREQ_DOWN:
case TS_ACT_FREQ_UP:
if (*AudioFreq_ptr != 96000)
{
AudioFreq_ptr++;
sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr);
BSP_AUDIO_OUT_Pause();
BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr);
BSP_AUDIO_OUT_Resume();
BSP_AUDIO_OUT_SetVolume(uwVolume);
}if (*AudioFreq_ptr != 96000) { ... }
BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE);
break;case TS_ACT_FREQ_UP:
case TS_ACT_PAUSE:
if (uwPauseEnabledStatus == 1)
{
BSP_AUDIO_OUT_Resume();
uwPauseEnabledStatus = 0;
BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PLAYING... ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_FillPolygon(Points2, 3);
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
BSP_LCD_FillRect(100, 140, 25 , 80);
BSP_LCD_FillRect(140, 140, 25 , 80);
}if (uwPauseEnabledStatus == 1) { ... }
else
{
BSP_AUDIO_OUT_Pause();
uwPauseEnabledStatus = 1;
BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PAUSE ... ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_FillRect(100, 140, 80 , 80);
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_FillPolygon(Points2, 3);
}else { ... }
HAL_Delay(200);
break;
case TS_ACT_PAUSE:
default:
break;default
}switch (ts_action) { ... }
BSP_LED_Toggle(LED4);
HAL_Delay(100);
if (CheckForUserInput() > 0)
{
BSP_LED_On(LED4);
BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW);
return;
}if (CheckForUserInput() > 0) { ... }
}while (1) { ... }
}{ ... }
/* ... */
static void AudioPlay_SetHint(void)
{
BSP_LCD_Clear(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 90);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
BSP_LCD_SetFont(&Font24);
BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"AUDIO EXAMPLE", CENTER_MODE);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(0, 30, (uint8_t *)"Press User button for next menu ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 45, (uint8_t *)"Use touch screen +/- to change Volume ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 60, (uint8_t *)"Use touch screen +/- to change Frequency ", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 75, (uint8_t *)"Touch upper part of the screen to Pause/Resume ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DrawRect(10, 100, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 110);
BSP_LCD_DrawRect(11, 101, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize() - 112);
}{ ... }
/* ... */
AUDIO_ErrorTypeDef AUDIO_Play_Start(uint32_t *psrc_address, uint32_t file_size)
{
uint32_t bytesread;
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.AudioFileSize = file_size;
buffer_ctl.SrcAddress = psrc_address;
bytesread = GetData( (void *)psrc_address,
0,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE);
if(bytesread > 0)
{
BSP_AUDIO_OUT_Play((uint16_t *)&buffer_ctl.buff[0], AUDIO_BUFFER_SIZE);
audio_state = AUDIO_STATE_PLAYING;
buffer_ctl.fptr = bytesread;
return AUDIO_ERROR_NONE;
}if (bytesread > 0) { ... }
return AUDIO_ERROR_IO;
}{ ... }
/* ... */
uint8_t AUDIO_Play_Process(void)
{
uint32_t bytesread;
AUDIO_ErrorTypeDef error_state = AUDIO_ERROR_NONE;
switch(audio_state)
{
case AUDIO_STATE_PLAYING:
if(buffer_ctl.fptr >= buffer_ctl.AudioFileSize)
{
buffer_ctl.fptr = 0;
error_state = AUDIO_ERROR_EOF;
}if (buffer_ctl.fptr >= buffer_ctl.AudioFileSize) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_HALF)
{
bytesread = GetData((void *)buffer_ctl.SrcAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[0],
AUDIO_BUFFER_SIZE /2);
if( bytesread >0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread >0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_HALF) { ... }
if(buffer_ctl.state == BUFFER_OFFSET_FULL)
{
bytesread = GetData((void *)buffer_ctl.SrcAddress,
buffer_ctl.fptr,
&buffer_ctl.buff[AUDIO_BUFFER_SIZE /2],
AUDIO_BUFFER_SIZE /2);
if( bytesread > 0)
{
buffer_ctl.state = BUFFER_OFFSET_NONE;
buffer_ctl.fptr += bytesread;
}if (bytesread > 0) { ... }
}if (buffer_ctl.state == BUFFER_OFFSET_FULL) { ... }
break;
case AUDIO_STATE_PLAYING:
default:
error_state = AUDIO_ERROR_NOTREADY;
break;default
}switch (audio_state) { ... }
return (uint8_t) error_state;
}{ ... }
/* ... */
static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData)
{
uint8_t *lptr = pdata;
uint32_t ReadDataNbr;
ReadDataNbr = 0;
while(((offset + ReadDataNbr) < buffer_ctl.AudioFileSize) && (ReadDataNbr < NbrOfData))
{
pbuf[ReadDataNbr]= lptr [offset + ReadDataNbr];
ReadDataNbr++;
}while (((offset + ReadDataNbr) < buffer_ctl.AudioFileSize) && (ReadDataNbr < NbrOfData)) { ... }
return ReadDataNbr;
}{ ... }
/* ... */
/* ... */
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_FULL;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
{
if(audio_state == AUDIO_STATE_PLAYING)
{
buffer_ctl.state = BUFFER_OFFSET_HALF;
}if (audio_state == AUDIO_STATE_PLAYING) { ... }
}{ ... }
/* ... */
void BSP_AUDIO_OUT_Error_CallBack(void)
{
BSP_LCD_SetBackColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" DMA ERROR ", CENTER_MODE);
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
while (BSP_PB_GetState(BUTTON_USER) != PB_RESET)
{
return;
}while (BSP_PB_GetState(BUTTON_USER) != PB_RESET) { ... }
}{ ... }
/* ... */
/* ... */