/* * jmorecfg.h * * Copyright (C) 1991-1997, Thomas G. Lane. * Modified 1997-2011 by Guido Vollbeding. * This file is part of the Independent JPEG Group's software. * For conditions of distribution and use, see the accompanying README file. * * This file contains additional configuration options that customize the * JPEG software for special applications or support machine-dependent * optimizations. Most users will not need to touch this file. *//* ... *//* * Define BITS_IN_JSAMPLE as either * 8 for 8-bit sample values (the usual setting) * 12 for 12-bit sample values * Only 8 and 12 are legal data precisions for lossy JPEG according to the * JPEG standard, and the IJG code does not support anything else! * We do not support run-time selection of data precision, sorry. *//* ... */#defineBITS_IN_JSAMPLE8/* use 8 or 12 *//* * Maximum number of components (color channels) allowed in JPEG image. * To meet the letter of the JPEG spec, set this to 255. However, darn * few applications need more than 4 channels (maybe 5 for CMYK + alpha * mask). We recommend 10 as a reasonable compromise; use 4 if you are * really short on memory. (Each allowed component costs a hundred or so * bytes of storage, whether actually used in an image or not.) *//* ... */#defineMAX_COMPONENTS10/* maximum number of image components *//* * Basic data types. * You may need to change these if you have a machine with unusual data * type sizes; for example, "char" not 8 bits, "short" not 16 bits, * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits, * but it had better be at least 16. *//* ... *//* Representation of a single sample (pixel element value). * We frequently allocate large arrays of these, so it's important to keep * them small. But if you have memory to burn and access to char or short * arrays is very slow on your hardware, you might want to change these. *//* ... */#ifBITS_IN_JSAMPLE==8/* JSAMPLE should be the smallest type that will hold the values 0..255. * You can use a signed char by having GETJSAMPLE mask it with 0xFF. *//* ... */#ifdefHAVE_UNSIGNED_CHARtypedefunsignedcharJSAMPLE;#defineGETJSAMPLE(value)((int)(value))/* ... */#else/* not HAVE_UNSIGNED_CHAR */typedefcharJSAMPLE;#ifdefCHAR_IS_UNSIGNED#defineGETJSAMPLE(value)((int)(value))#else#defineGETJSAMPLE(value)((int)(value)&0xFF)#endif/* CHAR_IS_UNSIGNED *//* ... */#endif/* HAVE_UNSIGNED_CHAR */#defineMAXJSAMPLE255#defineCENTERJSAMPLE128/* ... */#endif/* BITS_IN_JSAMPLE == 8 */#ifBITS_IN_JSAMPLE==12/* JSAMPLE should be the smallest type that will hold the values 0..4095. * On nearly all machines "short" will do nicely. *//* ... */typedefshortJSAMPLE;#defineGETJSAMPLE(value)((int)(value))#defineMAXJSAMPLE4095#defineCENTERJSAMPLE2048/* ... */#endif/* BITS_IN_JSAMPLE == 12 *//* Representation of a DCT frequency coefficient. * This should be a signed value of at least 16 bits; "short" is usually OK. * Again, we allocate large arrays of these, but you can change to int * if you have memory to burn and "short" is really slow. *//* ... */typedefshortJCOEF;/* Compressed datastreams are represented as arrays of JOCTET. * These must be EXACTLY 8 bits wide, at least once they are written to * external storage. Note that when using the stdio data source/destination * managers, this is also the data type passed to fread/fwrite. *//* ... */#ifdefHAVE_UNSIGNED_CHARtypedefunsignedcharJOCTET;#defineGETJOCTET(value)(value)/* ... */#else/* not HAVE_UNSIGNED_CHAR */typedefcharJOCTET;#ifdefCHAR_IS_UNSIGNED#defineGETJOCTET(value)(value)#else#defineGETJOCTET(value)((value)&0xFF)#endif/* CHAR_IS_UNSIGNED *//* ... */#endif/* HAVE_UNSIGNED_CHAR *//* These typedefs are used for various table entries and so forth. * They must be at least as wide as specified; but making them too big * won't cost a huge amount of memory, so we don't provide special * extraction code like we did for JSAMPLE. (In other words, these * typedefs live at a different point on the speed/space tradeoff curve.) *//* ... *//* UINT8 must hold at least the values 0..255. */#ifdefHAVE_UNSIGNED_CHARtypedefunsignedcharUINT8;#else/* not HAVE_UNSIGNED_CHAR */#ifdefCHAR_IS_UNSIGNEDtypedefcharUINT8;#else/* not CHAR_IS_UNSIGNED */typedefshortUINT8;#endif/* CHAR_IS_UNSIGNED *//* ... */#endif/* HAVE_UNSIGNED_CHAR *//* UINT16 must hold at least the values 0..65535. */#ifdefHAVE_UNSIGNED_SHORTtypedefunsignedshortUINT16;#else/* not HAVE_UNSIGNED_SHORT */typedefunsignedintUINT16;#endif/* HAVE_UNSIGNED_SHORT *//* INT16 must hold at least the values -32768..32767. */#ifndefXMD_H/* X11/xmd.h correctly defines INT16 */typedefshortINT16;#endif/* INT32 must hold at least signed 32-bit values. */#ifndefXMD_H/* X11/xmd.h correctly defines INT32 */#ifndef_BASETSD_H_/* Microsoft defines it in basetsd.h */#ifndef_BASETSD_H/* MinGW is slightly different */#ifndefQGLOBAL_H/* Qt defines it in qglobal.h */typedeflongINT32;#endif/* ... */#endif/* ... */#endif/* ... */#endif/* Datatype used for image dimensions. The JPEG standard only supports * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore * "unsigned int" is sufficient on all machines. However, if you need to * handle larger images and you don't mind deviating from the spec, you * can change this datatype. *//* ... */typedefunsignedintJDIMENSION;#defineJPEG_MAX_DIMENSION65500L/* a tad under 64K to prevent overflows *//* These macros are used in all function definitions and extern declarations. * You could modify them if you need to change function linkage conventions; * in particular, you'll need to do that to make the library a Windows DLL. * Another application is to make all functions global for use with debuggers * or code profilers that require it. *//* ... *//* a function called through method pointers: */#defineMETHODDEF(type)statictype/* a function used only in its module: */#defineLOCAL(type)statictype/* a function referenced thru EXTERNs: */#defineGLOBAL(type)type/* a reference to a GLOBAL function: */#defineEXTERN(type)externtype5 defines/* This macro is used to declare a "method", that is, a function pointer. * We want to supply prototype parameters if the compiler can cope. * Note that the arglist parameter must be parenthesized! * Again, you can customize this if you need special linkage keywords. *//* ... */#ifdefHAVE_PROTOTYPES#defineJMETHOD(type,methodname,arglist)type(*methodname)arglist#else#defineJMETHOD(type,methodname,arglist)type(*methodname)()#endif/* Here is the pseudo-keyword for declaring pointers that must be "far" * on 80x86 machines. Most of the specialized coding for 80x86 is handled * by just saying "FAR *" where such a pointer is needed. In a few places * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol. *//* ... */#ifndefFAR#ifdefNEED_FAR_POINTERS#defineFARfar#else#defineFAR#endif/* ... */#endif/* * On a few systems, type boolean and/or its values FALSE, TRUE may appear * in standard header files. Or you may have conflicts with application- * specific header files that you want to include together with these files. * Defining HAVE_BOOLEAN before including jpeglib.h should make it work. *//* ... */#ifndefHAVE_BOOLEANtypedefintboolean;#endif#ifndefFALSE/* in case these macros already exist */#defineFALSE0/* values of boolean */#endif#ifndefTRUE#defineTRUE1#endif/* * The remaining options affect code selection within the JPEG library, * but they don't need to be visible to most applications using the library. * To minimize application namespace pollution, the symbols won't be * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined. *//* ... */#ifdefJPEG_INTERNALS#defineJPEG_INTERNAL_OPTIONS#endif#ifdefJPEG_INTERNAL_OPTIONS/* * These defines indicate whether to include various optional functions. * Undefining some of these symbols will produce a smaller but less capable * library. Note that you can leave certain source files out of the * compilation/linking process if you've #undef'd the corresponding symbols. * (You may HAVE to do that if your compiler doesn't like null source files.) *//* ... *//* Capability options common to encoder and decoder: */#defineDCT_ISLOW_SUPPORTED/* slow but accurate integer algorithm */#defineDCT_IFAST_SUPPORTED/* faster, less accurate integer method */#defineDCT_FLOAT_SUPPORTED/* floating-point: accurate, fast on fast HW *//* Encoder capability options: */#defineC_ARITH_CODING_SUPPORTED/* Arithmetic coding back end? */#undefC_MULTISCAN_FILES_SUPPORTED/* Multiple-scan JPEG files? */#undefC_PROGRESSIVE_SUPPORTED/* Progressive JPEG? (Requires MULTISCAN)*/#undefDCT_SCALING_SUPPORTED/* Input rescaling via DCT? (Requires DCT_ISLOW)*/#undefENTROPY_OPT_SUPPORTED/* Optimization of entropy coding params? *//* Note: if you selected 12-bit data precision, it is dangerous to turn off * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit * precision, so jchuff.c normally uses entropy optimization to compute * usable tables for higher precision. If you don't want to do optimization, * you'll have to supply different default Huffman tables. * The exact same statements apply for progressive JPEG: the default tables * don't work for progressive mode. (This may get fixed, however.) *//* ... */#defineINPUT_SMOOTHING_SUPPORTED/* Input image smoothing option? *//* Decoder capability options: */#defineD_ARITH_CODING_SUPPORTED/* Arithmetic coding back end? */#undefD_MULTISCAN_FILES_SUPPORTED/* Multiple-scan JPEG files? */#undefD_PROGRESSIVE_SUPPORTED/* Progressive JPEG? (Requires MULTISCAN)*/#undefIDCT_SCALING_SUPPORTED/* Output rescaling via IDCT? */#undefSAVE_MARKERS_SUPPORTED/* jpeg_save_markers() needed? */#undefBLOCK_SMOOTHING_SUPPORTED/* Block smoothing? (Progressive only) */#undefUPSAMPLE_SCALING_SUPPORTED/* Output rescaling at upsample stage? */#defineUPSAMPLE_MERGING_SUPPORTED/* Fast path for sloppy upsampling? */#defineQUANT_1PASS_SUPPORTED/* 1-pass color quantization? */#defineQUANT_2PASS_SUPPORTED/* 2-pass color quantization? *//* more capability options later, no doubt *//* * Ordering of RGB data in scanlines passed to or from the application. * If your application wants to deal with data in the order B,G,R, just * change these macros. You can also deal with formats such as R,G,B,X * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing * the offsets will also change the order in which colormap data is organized. * RESTRICTIONS: * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats. * 2. The color quantizer modules will not behave desirably if RGB_PIXELSIZE * is not 3 (they don't understand about dummy color components!). So you * can't use color quantization if you change that value. *//* ... */#defineRGB_RED2/* Offset of Red in an RGB scanline element */#defineRGB_GREEN1/* Offset of Green */#defineRGB_BLUE0/* Offset of Blue */#defineRGB_PIXELSIZE3/* JSAMPLEs per RGB scanline element */7 defines/* Definitions for speed-related optimizations. *//* If your compiler supports inline functions, define INLINE * as the inline keyword; otherwise define it as empty. *//* ... */#ifndefINLINE#ifdefined(__CC_ARM)#defineINLINE__inline/*!< inline keyword for ARM Compiler *//* ... */#elifdefined(__ICCARM__)#defineINLINEinline/*!< inline keyword for IAR Compiler. Only available in High optimization mode! *//* ... */#elifdefined(__GNUC__)#defineINLINEinline/*!< inline keyword for GNU Compiler */#endif#ifndefINLINE#defineINLINE/* default is to define it as empty */#endif/* ... */#endif/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER * as short on such a machine. MULTIPLIER must be at least 16 bits wide. *//* ... */#ifndefMULTIPLIER#defineMULTIPLIERint/* type for fastest integer multiply */#endif/* FAST_FLOAT should be either float or double, whichever is done faster * by your compiler. (Note that this type is only used in the floating point * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.) * Typically, float is faster in ANSI C compilers, while double is faster in * pre-ANSI compilers (because they insist on converting to double anyway). * The code below therefore chooses float if we have ANSI-style prototypes. *//* ... */#ifndefFAST_FLOAT#ifdefHAVE_PROTOTYPES#defineFAST_FLOATfloat#else#defineFAST_FLOATdouble#endif/* ... */#endif/* ... */#endif/* JPEG_INTERNAL_OPTIONS */
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