Select one of the symbols to view example projects that use it.
 
Outline
...
...
...
...
#define TX_SOURCE_CODE
#include "tx_api.h"
#include "tx_trace.h"
#include "tx_thread.h"
#include "tx_queue.h"
...
...
_tx_queue_flush(TX_QUEUE *)
Files
loading...
SourceVuSTM32 Libraries and Samplesthreadxcommon/src/tx_queue_flush.c
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** ThreadX Component */ /** */ /** Queue */ /** */... /**************************************************************************/ /**************************************************************************/ #define TX_SOURCE_CODE /* Include necessary system files. */ #include "tx_api.h" #include "tx_trace.h" #include "tx_thread.h" #include "tx_queue.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _tx_queue_flush PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* William E. Lamie, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function resets the specified queue, if there are any messages */ /* in it. Messages waiting to be placed on the queue are also thrown */ /* out. */ /* */ /* INPUT */ /* */ /* queue_ptr Pointer to queue control block */ /* */ /* OUTPUT */ /* */ /* TX_SUCCESS Successful completion status */ /* */ /* CALLS */ /* */ /* _tx_thread_system_preempt_check Check for preemption */ /* _tx_thread_system_resume Resume thread service */ /* _tx_thread_system_ni_resume Non-interruptable resume thread */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 William E. Lamie Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _tx_queue_flush(TX_QUEUE *queue_ptr) { TX_INTERRUPT_SAVE_AREA TX_THREAD *suspension_list; UINT suspended_count; TX_THREAD *thread_ptr; /* Initialize the suspended count and list. */ suspended_count = TX_NO_SUSPENSIONS; suspension_list = TX_NULL; /* Disable interrupts to reset various queue parameters. */ TX_DISABLE /* If trace is enabled, insert this event into the trace buffer. */ TX_TRACE_IN_LINE_INSERT(TX_TRACE_QUEUE_FLUSH, queue_ptr, TX_POINTER_TO_ULONG_CONVERT(&thread_ptr), 0, 0, TX_TRACE_QUEUE_EVENTS) /* Log this kernel call. */ TX_EL_QUEUE_FLUSH_INSERT /* Determine if there is something on the queue. */ if (queue_ptr -> tx_queue_enqueued != TX_NO_MESSAGES) { /* Yes, there is something in the queue. */ /* Reset the queue parameters to erase all of the queued messages. */ queue_ptr -> tx_queue_enqueued = TX_NO_MESSAGES; queue_ptr -> tx_queue_available_storage = queue_ptr -> tx_queue_capacity; queue_ptr -> tx_queue_read = queue_ptr -> tx_queue_start; queue_ptr -> tx_queue_write = queue_ptr -> tx_queue_start; /* Now determine if there are any threads suspended on a full queue. */ if (queue_ptr -> tx_queue_suspended_count != TX_NO_SUSPENSIONS) { /* Yes, there are threads suspended on this queue, they must be resumed! *//* ... */ /* Copy the information into temporary variables. */ suspension_list = queue_ptr -> tx_queue_suspension_list; suspended_count = queue_ptr -> tx_queue_suspended_count; /* Clear the queue variables. */ queue_ptr -> tx_queue_suspension_list = TX_NULL; queue_ptr -> tx_queue_suspended_count = TX_NO_SUSPENSIONS; /* Temporarily disable preemption. */ _tx_thread_preempt_disable++; }if (queue_ptr -> tx_queue_suspended_count != TX_NO_SUSPENSIONS) { ... } }if (queue_ptr -> tx_queue_enqueued != TX_NO_MESSAGES) { ... } /* Restore interrupts. */ TX_RESTORE /* Walk through the queue list to resume any and all threads suspended on this queue. *//* ... */ if (suspended_count != TX_NO_SUSPENSIONS) { /* Pickup the thread to resume. */ thread_ptr = suspension_list; while (suspended_count != ((ULONG) 0)) { /* Decrement the suspension count. */ suspended_count--; /* Check for a NULL thread pointer. */ if (thread_ptr == TX_NULL) { /* Get out of the loop. */ break; }if (thread_ptr == TX_NULL) { ... } /* Resume the next suspended thread. */ /* Lockout interrupts. */ TX_DISABLE /* Clear the cleanup pointer, this prevents the timeout from doing anything. *//* ... */ thread_ptr -> tx_thread_suspend_cleanup = TX_NULL; /* Set the return status in the thread to TX_SUCCESS. */ thread_ptr -> tx_thread_suspend_status = TX_SUCCESS; /* Move the thread pointer ahead. */ thread_ptr = thread_ptr -> tx_thread_suspended_next; #ifdef TX_NOT_INTERRUPTABLE /* Resume the thread! */ _tx_thread_system_ni_resume(thread_ptr -> tx_thread_suspended_previous); /* Restore interrupts. */ TX_RESTORE/* ... */ #else /* Temporarily disable preemption again. */ _tx_thread_preempt_disable++; /* Restore interrupts. */ TX_RESTORE /* Resume the thread. */ _tx_thread_system_resume(thread_ptr -> tx_thread_suspended_previous);/* ... */ #endif }while (suspended_count != ((ULONG) 0)) { ... } /* Disable interrupts. */ TX_DISABLE /* Restore previous preempt posture. */ _tx_thread_preempt_disable--; /* Restore interrupts. */ TX_RESTORE /* Check for preemption. */ _tx_thread_system_preempt_check(); }if (suspended_count != TX_NO_SUSPENSIONS) { ... } /* Return TX_SUCCESS. */ return(TX_SUCCESS); }{ ... }
Details