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Outline
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#define NX_SOURCE_CODE
#include "nx_api.h"
#include "nx_ip.h"
#include "nx_udp.h"
#include "nx_packet.h"
#include "nx_ipv6.h"
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_nxe_udp_socket_send(NX_UDP_SOCKET *, NX_PACKET **, ULONG, UINT)
Files
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SourceVuSTM32 Libraries and Samplesnetxduocommon/src/nxe_udp_socket_send.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** User Datagram Protocol (UDP) */ /** */... /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_ip.h" #include "nx_udp.h" #include "nx_packet.h" #ifdef FEATURE_NX_IPV6 #include "nx_ipv6.h" #endif /* FEATURE_NX_IPV6 */ /* Bring in externs for caller checking code. */ NX_CALLER_CHECKING_EXTERNS ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nxe_udp_socket_send PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function checks for errors in the UDP socket send */ /* function call. */ /* */ /* INPUT */ /* */ /* socket_ptr Pointer to UDP socket */ /* packet_ptr Pointer to UDP packet */ /* ip_address IP address */ /* port 16-bit UDP port number */ /* */ /* OUTPUT */ /* */ /* status Actual completion status */ /* NX_PTR_ERROR Invalid pointer input */ /* NX_NOT_ENABLED UDP not enabled */ /* NX_IP_ADDRESS_ERROR NULL address input */ /* NX_INVALID_PORT Invalid UDP socket port */ /* NX_UNDERFLOW Invalid pointer to packet data*/ /* NX_OVERFLOW Invalid pointer to packet data*/ /* NX_CALLER_ERROR Invalid (non thread) caller */ /* */ /* CALLS */ /* */ /* _nx_udp_socket_send Actual UDP socket send */ /* function */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Yuxin Zhou Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ UINT _nxe_udp_socket_send(NX_UDP_SOCKET *socket_ptr, NX_PACKET **packet_ptr_ptr, ULONG ip_address, UINT port) { #ifndef NX_DISABLE_IPV4 NX_PACKET *packet_ptr; UINT status; /* Setup packet pointer. */ packet_ptr = *packet_ptr_ptr; /* Check for invalid input pointers. */ /*lint -e{923} suppress cast of ULONG to pointer. */ if ((socket_ptr == NX_NULL) || (socket_ptr -> nx_udp_socket_id != NX_UDP_ID) || (packet_ptr == NX_NULL) || (packet_ptr -> nx_packet_union_next.nx_packet_tcp_queue_next != ((NX_PACKET *)NX_PACKET_ALLOCATED))) { return(NX_PTR_ERROR); }if ((socket_ptr == NX_NULL) || (socket_ptr -> nx_udp_socket_id != NX_UDP_ID) || (packet_ptr == NX_NULL) || (packet_ptr -> nx_packet_union_next.nx_packet_tcp_queue_next != ((NX_PACKET *)NX_PACKET_ALLOCATED))) { ... } /* Check to see if UDP is enabled. */ if (!(socket_ptr -> nx_udp_socket_ip_ptr) -> nx_ip_udp_packet_receive) { return(NX_NOT_ENABLED); }if (!(socket_ptr -> nx_udp_socket_ip_ptr) -> nx_ip_udp_packet_receive) { ... } /* Check for invalid IP address. */ if (ip_address == NX_NULL) { return(NX_IP_ADDRESS_ERROR); }if (ip_address == NX_NULL) { ... } /* Check for an invalid port. */ if (((ULONG)port) > (ULONG)NX_MAX_PORT) { return(NX_INVALID_PORT); }if (((ULONG)port) > (ULONG)NX_MAX_PORT) { ... } /* Check for an invalid packet prepend pointer. */ /*lint -e{946} -e{947} suppress pointer subtraction, since it is necessary. */ if ((INT)(packet_ptr -> nx_packet_prepend_ptr - packet_ptr -> nx_packet_data_start) < (INT)(sizeof(NX_IPV4_HEADER) + sizeof(NX_UDP_HEADER))) { #ifndef NX_DISABLE_UDP_INFO /* Increment the total UDP invalid packet count. */ (socket_ptr -> nx_udp_socket_ip_ptr) -> nx_ip_udp_invalid_packets++; /* Increment the total UDP invalid packet count for this socket. */ socket_ptr -> nx_udp_socket_invalid_packets++;/* ... */ #endif /* Return error code. */ return(NX_UNDERFLOW); }if ((INT)(packet_ptr -> nx_packet_prepend_ptr - packet_ptr -> nx_packet_data_start) < (INT)(sizeof(NX_IPV4_HEADER) + sizeof(NX_UDP_HEADER))) { ... } /* Check for an invalid packet append pointer. */ /*lint -e{946} suppress pointer subtraction, since it is necessary. */ if (packet_ptr -> nx_packet_append_ptr > packet_ptr -> nx_packet_data_end) { #ifndef NX_DISABLE_UDP_INFO /* Increment the total UDP invalid packet count. */ (socket_ptr -> nx_udp_socket_ip_ptr) -> nx_ip_udp_invalid_packets++; /* Increment the total UDP invalid packet count for this socket. */ socket_ptr -> nx_udp_socket_invalid_packets++;/* ... */ #endif /* Return error code. */ return(NX_OVERFLOW); }if (packet_ptr -> nx_packet_append_ptr > packet_ptr -> nx_packet_data_end) { ... } /* Check for appropriate caller. */ NX_THREADS_ONLY_CALLER_CHECKING /* Call actual UDP socket send function. */ status = _nx_udp_socket_send(socket_ptr, packet_ptr, ip_address, port); /* Determine if the packet send was successful. */ if (status == NX_SUCCESS) { /* Yes, now clear the application's packet pointer so it can't be accidentally used again by the application. This is only done when error checking is enabled. *//* ... */ *packet_ptr_ptr = NX_NULL; }if (status == NX_SUCCESS) { ... } /* Return completion status. */ return(status);/* ... */ #else NX_PARAMETER_NOT_USED(socket_ptr); NX_PARAMETER_NOT_USED(packet_ptr_ptr); NX_PARAMETER_NOT_USED(ip_address); NX_PARAMETER_NOT_USED(port); return(NX_NOT_SUPPORTED);/* ... */ #endif /* !NX_DISABLE_IPV4 */ }{ ... }
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