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Outline
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#define NX_SOURCE_CODE
#include "nx_api.h"
#include "nx_ip.h"
#include "nx_tcp.h"
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_nx_tcp_socket_state_fin_wait1(NX_TCP_SOCKET *)
Files
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SourceVuSTM32 Libraries and Samplesnetxduocommon/src/nx_tcp_socket_state_fin_wait1.c
 
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/**************************************************************************/ /* */ /* Copyright (c) Microsoft Corporation. All rights reserved. */ /* */ /* This software is licensed under the Microsoft Software License */ /* Terms for Microsoft Azure RTOS. Full text of the license can be */ /* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */ /* and in the root directory of this software. */ /* */... /**************************************************************************/ ... /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** Transmission Control Protocol (TCP) */ /** */... /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_ip.h" #include "nx_tcp.h" ... /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nx_tcp_socket_state_fin_wait1 PORTABLE C */ /* 6.1 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function processes packets during the FIN WAIT 1 state, */ /* which is the state after the initial FIN was issued in an active */ /* disconnect issued by the application. */ /* */ /* INPUT */ /* */ /* socket_ptr Pointer to owning socket */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* _nx_tcp_packet_send_ack Send ACK message */ /* _nx_tcp_socket_thread_resume Resume suspended thread */ /* */ /* CALLED BY */ /* */ /* _nx_tcp_socket_packet_process Process TCP packet for socket */ /* */ /* RELEASE HISTORY */ /* */ /* DATE NAME DESCRIPTION */ /* */ /* 05-19-2020 Yuxin Zhou Initial Version 6.0 */ /* 09-30-2020 Yuxin Zhou Modified comment(s), */ /* resulting in version 6.1 */ /* */... /**************************************************************************/ VOID _nx_tcp_socket_state_fin_wait1(NX_TCP_SOCKET *socket_ptr) { /* Determine if the peer has proper ACK number but FIN is not sent, move into the FIN WAIT 2 state and do nothing else. *//* ... */ if ((socket_ptr -> nx_tcp_socket_fin_acked) && (socket_ptr -> nx_tcp_socket_fin_received == NX_FALSE)) { /* If trace is enabled, insert this event into the trace buffer. */ NX_TRACE_IN_LINE_INSERT(NX_TRACE_INTERNAL_TCP_STATE_CHANGE, socket_ptr -> nx_tcp_socket_ip_ptr, socket_ptr, socket_ptr -> nx_tcp_socket_state, NX_TCP_FIN_WAIT_2, NX_TRACE_INTERNAL_EVENTS, 0, 0); /* We have a legitimate ACK message. Simply move into the WAIT FIN 2 state for the other side to finish its processing and disconnect. *//* ... */ socket_ptr -> nx_tcp_socket_state = NX_TCP_FIN_WAIT_2; /* Otherwise, simply clear the FIN timeout. */ socket_ptr -> nx_tcp_socket_timeout = 0; }if ((socket_ptr -> nx_tcp_socket_fin_acked) && (socket_ptr -> nx_tcp_socket_fin_received == NX_FALSE)) { ... } else if ((socket_ptr -> nx_tcp_socket_fin_acked) && (socket_ptr -> nx_tcp_socket_fin_sequence == socket_ptr -> nx_tcp_socket_rx_sequence)) { /* Return to the proper socket state. */ /* Yes, return the socket to the TIMED WAIT state. */ /* If trace is enabled, insert this event into the trace buffer. */ NX_TRACE_IN_LINE_INSERT(NX_TRACE_INTERNAL_TCP_STATE_CHANGE, socket_ptr -> nx_tcp_socket_ip_ptr, socket_ptr, socket_ptr -> nx_tcp_socket_state, NX_TCP_TIMED_WAIT, NX_TRACE_INTERNAL_EVENTS, 0, 0); /* Set the socket state to TIMED WAIT now. */ socket_ptr -> nx_tcp_socket_state = NX_TCP_TIMED_WAIT; /* Set the timeout as 2MSL (Maximum Segment Lifetime). */ socket_ptr -> nx_tcp_socket_timeout = _nx_tcp_2MSL_timer_rate; /* Send ACK back to the other side of the connection. */ /* Increment the received sequence number. */ socket_ptr -> nx_tcp_socket_rx_sequence++; /* Send ACK message. */ _nx_tcp_packet_send_ack(socket_ptr, socket_ptr -> nx_tcp_socket_tx_sequence); /* Determine if we need to wake a thread suspended on the connection. */ if (socket_ptr -> nx_tcp_socket_disconnect_suspended_thread) { /* Resume the thread suspended for the disconnect. */ _nx_tcp_socket_thread_resume(&(socket_ptr -> nx_tcp_socket_disconnect_suspended_thread), NX_SUCCESS); }if (socket_ptr -> nx_tcp_socket_disconnect_suspended_thread) { ... } /* If given, call the application's disconnect callback function for disconnect. *//* ... */ if (socket_ptr -> nx_tcp_disconnect_callback) { /* Call the application's disconnect handling function. It is responsible for calling the socket disconnect function. *//* ... */ (socket_ptr -> nx_tcp_disconnect_callback)(socket_ptr); }if (socket_ptr -> nx_tcp_disconnect_callback) { ... } #ifndef NX_DISABLE_EXTENDED_NOTIFY_SUPPORT /* Is a timed wait callback registered for this socket? */ if (socket_ptr -> nx_tcp_timed_wait_callback) { /* Call the timed wait callback for this socket to let the host know the socket can now be put in the timed wait state (if the RE-USE ADDRESS socket option is not enabled). *//* ... */ (socket_ptr -> nx_tcp_timed_wait_callback)(socket_ptr); }if (socket_ptr -> nx_tcp_timed_wait_callback) { ... } /* Is a disconnect complete callback registered with the TCP socket? */ if (socket_ptr -> nx_tcp_disconnect_complete_notify) { /* Call the application's disconnect_complete callback function. */ (socket_ptr -> nx_tcp_disconnect_complete_notify)(socket_ptr); }if (socket_ptr -> nx_tcp_disconnect_complete_notify) { ... } /* ... */#endif }else if ((socket_ptr -> nx_tcp_socket_fin_acked) && (socket_ptr -> nx_tcp_socket_fin_sequence == socket_ptr -> nx_tcp_socket_rx_sequence)) { ... } else if ((socket_ptr -> nx_tcp_socket_fin_received) && (socket_ptr -> nx_tcp_socket_fin_sequence == socket_ptr -> nx_tcp_socket_rx_sequence)) { /* If trace is enabled, insert this event into the trace buffer. */ NX_TRACE_IN_LINE_INSERT(NX_TRACE_INTERNAL_TCP_STATE_CHANGE, socket_ptr -> nx_tcp_socket_ip_ptr, socket_ptr, socket_ptr -> nx_tcp_socket_state, NX_TCP_CLOSING, NX_TRACE_INTERNAL_EVENTS, 0, 0); /* Move to the CLOSING state for simultaneous close situation. */ socket_ptr -> nx_tcp_socket_state = NX_TCP_CLOSING; /* Send ACK back to the other side of the connection. */ /* Increment the received sequence number. */ socket_ptr -> nx_tcp_socket_rx_sequence++; /* Send ACK message. */ _nx_tcp_packet_send_ack(socket_ptr, socket_ptr -> nx_tcp_socket_tx_sequence); }else if ((socket_ptr -> nx_tcp_socket_fin_received) && (socket_ptr -> nx_tcp_socket_fin_sequence == socket_ptr -> nx_tcp_socket_rx_sequence)) { ... } }{ ... }
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