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Outline
#define SPINBOX_H
#include "WM.h"
#include "DIALOG_Intern.h"
#include "WIDGET.h"
#include "GUI_Debug.h"
#include "EDIT.h"
#define SPINBOX_STATE_PRESSED
#define SPINBOX_STATE_FOCUS
#define SPINBOX_EDGE_RIGHT
#define SPINBOX_EDGE_LEFT
#define SPINBOX_EDGE_CENTER
#define SPINBOX_EM_STEP
#define SPINBOX_EM_EDIT
#define SPINBOX_EM_DEFAULT
#define SPINBOX_CI_DISABLED
#define SPINBOX_CI_ENABLED
#define SPINBOX_CI_PRESSED
#define SPINBOX_SKIN_FLEX
#define SPINBOX_SKINFLEX_PI_PRESSED
#define SPINBOX_SKINFLEX_PI_FOCUSED
#define SPINBOX_SKINFLEX_PI_ENABLED
#define SPINBOX_SKINFLEX_PI_DISABLED
#define SPINBOX_SKIN_FLEX_RADIUS
SPINBOX_Handle
SPINBOX_SKINFLEX_PROPS
SPINBOX_CreateEx(int, int, int, int, GUI_HWIN, int, int, int, int);
SPINBOX_CreateUser(int, int, int, int, GUI_HWIN, int, int, int, int, int);
SPINBOX_CreateIndirect(const GUI_WIDGET_CREATE_INFO *, GUI_HWIN, int, int, WM_CALLBACK *);
SPINBOX_Callback(WM_MESSAGE *);
SPINBOX_EnableBlink(SPINBOX_Handle, int, int);
SPINBOX_GetBkColor(SPINBOX_Handle, unsigned int);
SPINBOX_GetButtonBkColor(SPINBOX_Handle, unsigned int);
SPINBOX_GetEditHandle(SPINBOX_Handle);
SPINBOX_GetFont(SPINBOX_Handle);
SPINBOX_GetTextColor(SPINBOX_Handle, unsigned int);
SPINBOX_GetUserData(SPINBOX_Handle, void *, int);
SPINBOX_GetValue(SPINBOX_Handle);
SPINBOX_SetBkColor(SPINBOX_Handle, unsigned int, GUI_COLOR);
SPINBOX_SetButtonBkColor(SPINBOX_Handle, unsigned int, GUI_COLOR);
SPINBOX_SetButtonSize(SPINBOX_Handle, unsigned int);
SPINBOX_SetEdge(SPINBOX_Handle, unsigned char);
SPINBOX_SetEditMode(SPINBOX_Handle, unsigned char);
SPINBOX_SetFont(SPINBOX_Handle, const GUI_FONT *);
SPINBOX_SetRange(SPINBOX_Handle, long, long);
SPINBOX_SetStep(SPINBOX_Handle, unsigned short);
SPINBOX_SetTextColor(SPINBOX_Handle, unsigned int, GUI_COLOR);
SPINBOX_SetUserData(SPINBOX_Handle, const void *, int);
SPINBOX_SetValue(SPINBOX_Handle, long);
SPINBOX_GetDefaultButtonSize();
SPINBOX_SetDefaultButtonSize(unsigned short);
SPINBOX_GetSkinFlexProps(SPINBOX_SKINFLEX_PROPS *, int);
SPINBOX_SetSkinClassic(SPINBOX_Handle);
SPINBOX_SetSkin(SPINBOX_Handle, WIDGET_DRAW_ITEM_FUNC *);
SPINBOX_DrawSkinFlex(const WIDGET_ITEM_DRAW_INFO *);
SPINBOX_SetSkinFlexProps(const SPINBOX_SKINFLEX_PROPS *, int);
SPINBOX_SetDefaultSkinClassic();
SPINBOX_SetDefaultSkin(WIDGET_DRAW_ITEM_FUNC *);
Files
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SourceVuSTM32 Libraries and SamplesSTemWininc/SPINBOX.h
 
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/********************************************************************* * SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2017 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.44 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to STMicroelectronics International N.V. a Dutch company with a Swiss branch and its headquarters in Plan- les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_ troller products commercialized by Licensee only, sublicensed and dis_ tributed under the terms and conditions of the End User License Agree_ ment supplied by STMicroelectronics International N.V. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- ****************************************************************************** * @attention * * <h2><center>&copy; Copyright (c) 2018 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate Liberty license SLA0044, * the "License"; You may not use this file except in compliance with the License. * You may obtain a copy of the License at: * http://www.st.com/SLA0044 * ****************************************************************************** ---------------------------------------------------------------------- File : SPINBOX.h Purpose : SPINBOX header file --------------------END-OF-HEADER------------------------------------- *//* ... */ #ifndef SPINBOX_H #define SPINBOX_H #include "WM.h" #include "DIALOG_Intern.h" // Required for Create indirect data structure #include "WIDGET.h" #include "GUI_Debug.h" #include "EDIT.h" 5 includes #if GUI_WINSUPPORT #if defined(__cplusplus) extern "C" { // Make sure we have C-declarations in C++ programs #endif /********************************************************************* * * Defines * ********************************************************************** *//* ... */ /********************************************************************* * * States *//* ... */ #define SPINBOX_STATE_PRESSED(x) (U8)(1 << (U8)x) // These flags are stored in (SPINBOX_OBJ->State) | x must be 0 or 1 #define SPINBOX_STATE_FOCUS WIDGET_STATE_FOCUS // This is read from (SPINBOX_OBJ->Widget.State) #define SPINBOX_EDGE_RIGHT 0 #define SPINBOX_EDGE_LEFT 1 #define SPINBOX_EDGE_CENTER 2 #define SPINBOX_EM_STEP 0 #define SPINBOX_EM_EDIT 1 7 defines #ifndef SPINBOX_EM_DEFAULT #define SPINBOX_EM_DEFAULT SPINBOX_EM_STEP #endif /********************************************************************* * * Color indices *//* ... */ #define SPINBOX_CI_DISABLED EDIT_CI_DISABLED #define SPINBOX_CI_ENABLED EDIT_CI_ENABLED #define SPINBOX_CI_PRESSED 2 /********************************************************************* * * Skinning property indices *//* ... */ #define SPINBOX_SKIN_FLEX SPINBOX_DrawSkinFlex #define SPINBOX_SKINFLEX_PI_PRESSED 0 #define SPINBOX_SKINFLEX_PI_FOCUSED 1 #define SPINBOX_SKINFLEX_PI_ENABLED 2 #define SPINBOX_SKINFLEX_PI_DISABLED 3 #define SPINBOX_SKIN_FLEX_RADIUS 2 9 defines /********************************************************************* * * Public Types * ********************************************************************** *//* ... */ typedef WM_HMEM SPINBOX_Handle; typedef struct { GUI_COLOR aColorFrame[2]; // [0] Outer color of surrounding frame. [1] Inner color of surrounding frame. GUI_COLOR aColorUpper[2]; // [0] Upper color of gradient for upper button. [1] Lower color of gradient for upper button. GUI_COLOR aColorLower[2]; // [0] Upper color of gradient for lower button. [1] Lower color of gradient for lower button. GUI_COLOR ColorArrow; // Color of the button arrow. GUI_COLOR ColorBk; // Color of the background. // See WIDGET_ITEM_CREATE in SPINBOX_DrawSkinFlex() GUI_COLOR ColorText; // Color of the text. // See WIDGET_ITEM_CREATE in SPINBOX_DrawSkinFlex() GUI_COLOR ColorButtonFrame; // Color of the button frame. ...} SPINBOX_SKINFLEX_PROPS; /********************************************************************* * * Prototypes * ********************************************************************** *//* ... */ /********************************************************************* * * Creation *//* ... */ SPINBOX_Handle SPINBOX_CreateEx (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int Id, int Min, int Max); SPINBOX_Handle SPINBOX_CreateUser (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int Id, int Min, int Max, int NumExtraBytes); SPINBOX_Handle SPINBOX_CreateIndirect(const GUI_WIDGET_CREATE_INFO * pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK * cb); /********************************************************************* * * Callback, should be called only from within a custom callback. *//* ... */ void SPINBOX_Callback(WM_MESSAGE * pMsg); /********************************************************************* * * Get / Set properties *//* ... */ void SPINBOX_EnableBlink (SPINBOX_Handle hObj, int Period, int OnOff); GUI_COLOR SPINBOX_GetBkColor (SPINBOX_Handle hObj, unsigned int Index); GUI_COLOR SPINBOX_GetButtonBkColor(SPINBOX_Handle hObj, unsigned int Index); EDIT_Handle SPINBOX_GetEditHandle (SPINBOX_Handle hObj); const GUI_FONT * SPINBOX_GetFont (SPINBOX_Handle hObj); GUI_COLOR SPINBOX_GetTextColor (SPINBOX_Handle hObj, unsigned int Index); int SPINBOX_GetUserData (SPINBOX_Handle hObj, void * pDest, int NumBytes); I32 SPINBOX_GetValue (SPINBOX_Handle hObj); void SPINBOX_SetBkColor (SPINBOX_Handle hObj, unsigned int Index, GUI_COLOR Color); void SPINBOX_SetButtonBkColor(SPINBOX_Handle hObj, unsigned int Index, GUI_COLOR Color); void SPINBOX_SetButtonSize (SPINBOX_Handle hObj, unsigned ButtonSize); void SPINBOX_SetEdge (SPINBOX_Handle hObj, U8 Edge); void SPINBOX_SetEditMode (SPINBOX_Handle hObj, U8 EditMode); void SPINBOX_SetFont (SPINBOX_Handle hObj, const GUI_FONT * pFont); void SPINBOX_SetRange (SPINBOX_Handle hObj, I32 Min, I32 Max); U16 SPINBOX_SetStep (SPINBOX_Handle hObj, U16 Step); void SPINBOX_SetTextColor (SPINBOX_Handle hObj, unsigned int Index, GUI_COLOR Color); int SPINBOX_SetUserData (SPINBOX_Handle hObj, const void * pSrc, int NumBytes); void SPINBOX_SetValue (SPINBOX_Handle hObj, I32 Value); /********************************************************************* * * Managing default values *//* ... */ U16 SPINBOX_GetDefaultButtonSize(void); void SPINBOX_SetDefaultButtonSize(U16 ButtonSize); /********************************************************************* * * Skinning *//* ... */ void SPINBOX_GetSkinFlexProps (SPINBOX_SKINFLEX_PROPS * pProps, int Index); void SPINBOX_SetSkinClassic (SPINBOX_Handle hObj); void SPINBOX_SetSkin (SPINBOX_Handle hObj, WIDGET_DRAW_ITEM_FUNC * pfDrawSkin); int SPINBOX_DrawSkinFlex (const WIDGET_ITEM_DRAW_INFO * pDrawItemInfo); void SPINBOX_SetSkinFlexProps (const SPINBOX_SKINFLEX_PROPS * pProps, int Index); void SPINBOX_SetDefaultSkinClassic(void); WIDGET_DRAW_ITEM_FUNC * SPINBOX_SetDefaultSkin(WIDGET_DRAW_ITEM_FUNC * pfDrawSkin); #if defined(__cplusplus) }extern "C" { ... } #endif /* ... */ #endif // GUI_WINSUPPORT/* ... */ #endif // SPINBOX_H /*************************** End of file ****************************/
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