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Outline
#define GUI_DEBUG_H
#include <stddef.h>
#include "GUI.h"
#define GUI_DEBUG_LEVEL_NOCHECK
#define GUI_DEBUG_LEVEL_CHECK_PARA
#define GUI_DEBUG_LEVEL_CHECK_ALL
#define GUI_DEBUG_LEVEL_LOG_ERRORS
#define GUI_DEBUG_LEVEL_LOG_WARNINGS
#define GUI_DEBUG_LEVEL_LOG_ALL
#define GUI_DEBUG_LEVEL
#define GUI_DEBUG_LEVEL
#define GUI_LOCK_H
#define GUI_UNLOCK_H
#define GUI_DEBUG_GETCMDLINE
#define GUI_DEBUG_GETCMDLINE
#define GUI_DEBUG_ERROROUT
#define GUI_DEBUG_ERROROUT1
#define GUI_DEBUG_ERROROUT2
#define GUI_DEBUG_ERROROUT3
#define GUI_DEBUG_ERROROUT4
#define GUI_DEBUG_ERROROUT_IF
#define GUI_DEBUG_ERROROUT1_IF
#define GUI_DEBUG_ERROROUT2_IF
#define GUI_DEBUG_ERROROUT3_IF
#define GUI_DEBUG_ERROROUT4_IF
#define GUI_DEBUG_ERROROUT
#define GUI_DEBUG_ERROROUT1
#define GUI_DEBUG_ERROROUT2
#define GUI_DEBUG_ERROROUT3
#define GUI_DEBUG_ERROROUT4
#define GUI_DEBUG_ERROROUT_IF
#define GUI_DEBUG_ERROROUT1_IF
#define GUI_DEBUG_ERROROUT2_IF
#define GUI_DEBUG_ERROROUT3_IF
#define GUI_DEBUG_ERROROUT4_IF
#define GUI_DEBUG_WARN
#define GUI_DEBUG_WARN1
#define GUI_DEBUG_WARN2
#define GUI_DEBUG_WARN3
#define GUI_DEBUG_WARN4
#define GUI_DEBUG_WARN_IF
#define GUI_DEBUG_WARN1_IF
#define GUI_DEBUG_WARN2_IF
#define GUI_DEBUG_WARN3_IF
#define GUI_DEBUG_WARN4_IF
#define GUI_DEBUG_WARN
#define GUI_DEBUG_WARN1
#define GUI_DEBUG_WARN2
#define GUI_DEBUG_WARN3
#define GUI_DEBUG_WARN4
#define GUI_DEBUG_WARN_IF
#define GUI_DEBUG_WARN1_IF
#define GUI_DEBUG_WARN2_IF
#define GUI_DEBUG_WARN3_IF
#define GUI_DEBUG_WARN4_IF
#define GUI_DEBUG_LOG
#define GUI_DEBUG_LOG1
#define GUI_DEBUG_LOG2
#define GUI_DEBUG_LOG3
#define GUI_DEBUG_LOG4
#define GUI_DEBUG_LOG_IF
#define GUI_DEBUG_LOG1_IF
#define GUI_DEBUG_LOG2_IF
#define GUI_DEBUG_LOG3_IF
#define GUI_DEBUG_LOG4_IF
#define GUI_DEBUG_LOG
#define GUI_DEBUG_LOG1
#define GUI_DEBUG_LOG2
#define GUI_DEBUG_LOG3
#define GUI_DEBUG_LOG4
#define GUI_DEBUG_LOG_IF
#define GUI_DEBUG_LOG1_IF
#define GUI_DEBUG_LOG2_IF
#define GUI_DEBUG_LOG3_IF
#define GUI_DEBUG_LOG4_IF
#define GUI_DEBUG_ASSERT
#define GUI_DEBUG_ASSERT
Files
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SourceVuSTM32 Libraries and SamplesSTemWininc/GUI_Debug.h
 
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/********************************************************************* * SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2017 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.44 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to STMicroelectronics International N.V. a Dutch company with a Swiss branch and its headquarters in Plan- les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_ troller products commercialized by Licensee only, sublicensed and dis_ tributed under the terms and conditions of the End User License Agree_ ment supplied by STMicroelectronics International N.V. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- ****************************************************************************** * @attention * * <h2><center>&copy; Copyright (c) 2018 STMicroelectronics. * All rights reserved.</center></h2> * * This software component is licensed by ST under Ultimate Liberty license SLA0044, * the "License"; You may not use this file except in compliance with the License. * You may obtain a copy of the License at: * http://www.st.com/SLA0044 * ****************************************************************************** ---------------------------------------------------------------------- File : GUI_Debug.h Purpose : Debug macros ---------------------------------------------------------------------- Debug macros for logging In the GUI Simulation, all output is transferred into the log window. *//* ... */ #ifndef GUI_DEBUG_H #define GUI_DEBUG_H #include <stddef.h> #include "GUI.h" #define GUI_DEBUG_LEVEL_NOCHECK 0 /* No run time checks are performed */ #define GUI_DEBUG_LEVEL_CHECK_PARA 1 /* Parameter checks are performed to avoid crashes */ #define GUI_DEBUG_LEVEL_CHECK_ALL 2 /* Parameter checks and consistency checks are performed */ #define GUI_DEBUG_LEVEL_LOG_ERRORS 3 /* Errors are recorded */ #define GUI_DEBUG_LEVEL_LOG_WARNINGS 4 /* Errors & Warnings are recorded */ #define GUI_DEBUG_LEVEL_LOG_ALL 5 /* Errors, Warnings and Messages are recorded. */ 6 defines #ifndef GUI_DEBUG_LEVEL #ifdef WIN32 #define GUI_DEBUG_LEVEL GUI_DEBUG_LEVEL_LOG_WARNINGS /* Simulation should log all warnings */ #else #define GUI_DEBUG_LEVEL GUI_DEBUG_LEVEL_NOCHECK /* For most targets, min. size is important */ #endif/* ... */ #endif #define GUI_LOCK_H(hMem) GUI_ALLOC_LockH(hMem) #define GUI_UNLOCK_H(pMem) GUI_ALLOC_UnlockH((void **)&pMem) /******************************************************************* * * Commandline * ******************************************************************** *//* ... */ #ifdef WIN32 #define GUI_DEBUG_GETCMDLINE() SIM_GetCmdLine() #else #define GUI_DEBUG_GETCMDLINE() 0 #endif /******************************************************************* * * Error macros * ******************************************************************** *//* ... */ /* Make sure the macros are actually defined */ #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_LOG_ERRORS #define GUI_DEBUG_ERROROUT(s) GUI_ErrorOut(s) #define GUI_DEBUG_ERROROUT1(s,p0) GUI_ErrorOut1(s,p0) #define GUI_DEBUG_ERROROUT2(s,p0,p1) GUI_ErrorOut2(s,p0,p1) #define GUI_DEBUG_ERROROUT3(s,p0,p1,p2) GUI_ErrorOut3(s,p0,p1,p2) #define GUI_DEBUG_ERROROUT4(s,p0,p1,p2,p3) GUI_ErrorOut4(s,p0,p1,p2,p3) #define GUI_DEBUG_ERROROUT_IF(exp,s) { if (exp) GUI_DEBUG_ERROROUT(s); } #define GUI_DEBUG_ERROROUT1_IF(exp,s,p0) { if (exp) GUI_DEBUG_ERROROUT1(s,p0); } #define GUI_DEBUG_ERROROUT2_IF(exp,s,p0,p1) { if (exp) GUI_DEBUG_ERROROUT2(s,p0,p1); } #define GUI_DEBUG_ERROROUT3_IF(exp,s,p0,p1,p2) { if (exp) GUI_DEBUG_ERROROUT3(s,p0,p1,p2); } #define GUI_DEBUG_ERROROUT4_IF(exp,s,p0,p1,p2,p3) { if (exp) GUI_DEBUG_ERROROUT4(s,p0,p1,p2,p3); } /* ... */#else #define GUI_DEBUG_ERROROUT(s) #define GUI_DEBUG_ERROROUT1(s,p0) #define GUI_DEBUG_ERROROUT2(s,p0,p1) #define GUI_DEBUG_ERROROUT3(s,p0,p1,p2) #define GUI_DEBUG_ERROROUT4(s,p0,p1,p2,p3) #define GUI_DEBUG_ERROROUT_IF(exp,s) #define GUI_DEBUG_ERROROUT1_IF(exp,s,p0) #define GUI_DEBUG_ERROROUT2_IF(exp,s,p0,p1) #define GUI_DEBUG_ERROROUT3_IF(exp,s,p0,p1,p2) #define GUI_DEBUG_ERROROUT4_IF(exp,s,p0,p1,p2,p3) /* ... */#endif /******************************************************************* * * Warning macros * ******************************************************************** *//* ... */ /* Make sure the macros are actually defined */ #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_LOG_WARNINGS #define GUI_DEBUG_WARN(s) GUI_Warn(s) #define GUI_DEBUG_WARN1(s,p0) GUI_Warn1(s,p0) #define GUI_DEBUG_WARN2(s,p0,p1) GUI_Warn2(s,p0,p1) #define GUI_DEBUG_WARN3(s,p0,p1,p2) GUI_Warn3(s,p0,p1,p2) #define GUI_DEBUG_WARN4(s,p0,p1,p2,p3) GUI_Warn4(s,p0,p1,p2,p3) #define GUI_DEBUG_WARN_IF(exp,s) { if (exp) GUI_DEBUG_WARN(s); } #define GUI_DEBUG_WARN1_IF(exp,s,p0) { if (exp) GUI_DEBUG_WARN1(s,p0); } #define GUI_DEBUG_WARN2_IF(exp,s,p0,p1) { if (exp) GUI_DEBUG_WARN2(s,p0,p1); } #define GUI_DEBUG_WARN3_IF(exp,s,p0,p1,p2) { if (exp) GUI_DEBUG_WARN3(s,p0,p1,p2); } #define GUI_DEBUG_WARN4_IF(exp,s,p0,p1,p2,p3) { if (exp) GUI_DEBUG_WARN4(s,p0,p1,p2,p3); } /* ... */#else #define GUI_DEBUG_WARN(s) #define GUI_DEBUG_WARN1(s,p0) #define GUI_DEBUG_WARN2(s,p0,p1) #define GUI_DEBUG_WARN3(s,p0,p1,p2) #define GUI_DEBUG_WARN4(s,p0,p1,p2,p3) #define GUI_DEBUG_WARN_IF(exp,s) #define GUI_DEBUG_WARN1_IF(exp,s,p0) #define GUI_DEBUG_WARN2_IF(exp,s,p0,p1) #define GUI_DEBUG_WARN3_IF(exp,s,p0,p1,p2) #define GUI_DEBUG_WARN4_IF(exp,s,p0,p1,p2,p3) /* ... */#endif /******************************************************************* * * Logging macros * ******************************************************************** *//* ... */ /* Make sure the macros are actually defined */ #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_LOG_ALL #define GUI_DEBUG_LOG(s) GUI_Log(s) #define GUI_DEBUG_LOG1(s,p0) GUI_Log1(s,p0) #define GUI_DEBUG_LOG2(s,p0,p1) GUI_Log2(s,p0,p1) #define GUI_DEBUG_LOG3(s,p0,p1,p2) GUI_Log3(s,p0,p1,p2) #define GUI_DEBUG_LOG4(s,p0,p1,p2,p3) GUI_Log4(s,p0,p1,p2,p3) #define GUI_DEBUG_LOG_IF(exp,s) { if (exp) GUI_DEBUG_LOG(s); } #define GUI_DEBUG_LOG1_IF(exp,s,p0) { if (exp) GUI_DEBUG_LOG1(s,p0); } #define GUI_DEBUG_LOG2_IF(exp,s,p0,p1) { if (exp) GUI_DEBUG_LOG2(s,p0,p1); } #define GUI_DEBUG_LOG3_IF(exp,s,p0,p1,p2) { if (exp) GUI_DEBUG_LOG3(s,p0,p1,p2); } #define GUI_DEBUG_LOG4_IF(exp,s,p0,p1,p2,p3) { if (exp) GUI_DEBUG_LOG4(s,p0,p1,p2,p3); } /* ... */#else #define GUI_DEBUG_LOG(s) #define GUI_DEBUG_LOG1(s,p0) #define GUI_DEBUG_LOG2(s,p0,p1) #define GUI_DEBUG_LOG3(s,p0,p1,p2) #define GUI_DEBUG_LOG4(s,p0,p1,p2,p3) #define GUI_DEBUG_LOG_IF(exp,s) #define GUI_DEBUG_LOG1_IF(exp,s,p0) #define GUI_DEBUG_LOG2_IF(exp,s,p0,p1) #define GUI_DEBUG_LOG3_IF(exp,s,p0,p1,p2) #define GUI_DEBUG_LOG4_IF(exp,s,p0,p1,p2,p3) /* ... */#endif /******************************************************************* * * Asserts * ******************************************************************** *//* ... */ #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_LOG_ERRORS #define GUI_DEBUG_ASSERT(exp) { if (!exp) GUI_DEBUG_ERROROUT(#exp); } #else #define GUI_DEBUG_ASSERT(exp) #endif /* ... */ #endif /* LCD_H */ /*************************** End of file ****************************/
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