Receives a discrete message from a message buffer. Messages can be of variable length and are copied out of the buffer. ***NOTE***: Uniquely among FreeRTOS objects, the stream buffer implementation (so also the message buffer implementation, as message buffers are built on top of stream buffers) assumes there is only one task or interrupt that will write to the buffer (the writer), and only one task or interrupt that will read from the buffer (the reader). It is safe for the writer and reader to be different tasks or interrupts, but, unlike other FreeRTOS objects, it is not safe to have multiple different writers or multiple different readers. If there are to be multiple different writers then the application writer must place each call to a writing API function (such as xMessageBufferSend()) inside a critical section and set the send block time to 0. Likewise, if there are to be multiple different readers then the application writer must place each call to a reading API function (such as xMessageBufferRead()) inside a critical section and set the receive block time to 0. Use xMessageBufferReceive() to read from a message buffer from a task. Use xMessageBufferReceiveFromISR() to read from a message buffer from an interrupt service routine (ISR). Example use:
{c}
void vAFunction( MessageBuffer_t xMessageBuffer )
{
uint8_t ucRxData[ 20 ];
size_t xReceivedBytes;
const TickType_t xBlockTime = pdMS_TO_TICKS( 20 );
// Receive the next message from the message buffer. Wait in the Blocked
// state (so not using any CPU processing time) for a maximum of 100ms for
// a message to become available.
xReceivedBytes = xMessageBufferReceive( xMessageBuffer,
( void * ) ucRxData,
sizeof( ucRxData ),
xBlockTime );
if( xReceivedBytes > 0 )
{
// A ucRxData contains a message that is xReceivedBytes long. Process
// the message here....
}
}