i80_controller sample
indev_act
is only used within i80_controller sample.
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ESP-IDF Framework and Examples
i80_controller sample
indev_act
indev_act macro
Syntax
Show:
Summary
Declaration
from
lv_indev.c:57
#define
indev_act
LV_GLOBAL_DEFAULT
(
)
->
indev_active
Examples
References
from
examples
Code
Location
#define
indev_act
LV_GLOBAL_DEFAULT
(
)
->
indev_active
lv_indev.c:57
indev_act
=
indev
;
lv_indev.c:210
indev_act
=
NULL
;
lv_indev.c:265
return
indev_act
;
lv_indev.c:288
if
(
send_event
(
LV_EVENT_PRESSED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:783
if
(
send_event
(
LV_EVENT_CANCEL
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:791
if
(
send_event
(
LV_EVENT_PRESSING
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:804
if
(
send_event
(
LV_EVENT_LONG_PRESSED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:813
if
(
send_event
(
LV_EVENT_LONG_PRESSED_REPEAT
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:824
if
(
send_event
(
LV_EVENT_RELEASED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:852
if
(
send_event
(
LV_EVENT_SHORT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:855
if
(
send_event
(
LV_EVENT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:858
if
(
send_event
(
LV_EVENT_PRESSED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:914
if
(
send_event
(
LV_EVENT_CANCEL
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:932
lv_indev_send_event
(
indev_act
,
LV_EVENT_LONG_PRESSED
,
indev_obj_act
)
;
lv_indev.c:951
if
(
indev_reset_check
(
indev_act
)
)
return
;
lv_indev.c:952
lv_obj_send_event
(
indev_obj_act
,
LV_EVENT_LONG_PRESSED
,
indev_act
)
;
lv_indev.c:969
if
(
indev_reset_check
(
indev_act
)
)
return
;
lv_indev.c:970
if
(
send_event
(
LV_EVENT_LONG_PRESSED_REPEAT
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:984
if
(
send_event
(
LV_EVENT_RELEASED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1014
if
(
send_event
(
LV_EVENT_SHORT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1018
if
(
send_event
(
LV_EVENT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1022
if
(
send_event
(
LV_EVENT_RELEASED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1031
if
(
send_event
(
LV_EVENT_SHORT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1032
if
(
send_event
(
LV_EVENT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1033
lv_display_t
*
disp
=
indev_act
->
disp
;
lv_indev.c:1156
lv_obj_send_event
(
last_obj
,
LV_EVENT_PRESS_LOST
,
indev_act
)
;
lv_indev.c:1204
if
(
send_event
(
LV_EVENT_HOVER_OVER
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1231
if
(
send_event
(
LV_EVENT_PRESSED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1233
if
(
indev_act
->
wait_until_release
)
return
;
lv_indev.c:1236
indev_click_focus
(
indev_act
)
;
lv_indev.c:1239
if
(
send_event
(
LV_EVENT_PRESSING
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1262
if
(
indev_act
->
wait_until_release
)
return
;
lv_indev.c:1265
if
(
lv_tick_elaps
(
indev
->
pr_timestamp
)
>
indev_act
->
long_press_time
)
{
lv_indev.c:1279
if
(
send_event
(
LV_EVENT_LONG_PRESSED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1281
if
(
lv_tick_elaps
(
indev
->
longpr_rep_timestamp
)
>
indev_act
->
long_press_repeat_time
)
{
lv_indev.c:1292
if
(
send_event
(
LV_EVENT_LONG_PRESSED_REPEAT
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1294
lv_obj_send_event
(
indev
->
pointer
.
act_obj
,
LV_EVENT_PRESS_LOST
,
indev_act
)
;
lv_indev.c:1328
if
(
send_event
(
LV_EVENT_RELEASED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1350
if
(
send_event
(
LV_EVENT_SHORT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1356
if
(
send_event
(
LV_EVENT_CLICKED
,
indev_act
)
==
LV_RESULT_INVALID
)
return
;
lv_indev.c:1358
lv_obj_send_event
(
scroll_obj
,
LV_EVENT_SCROLL_THROW_BEGIN
,
indev_act
)
;
lv_indev.c:1361
lv_obj_send_event
(
indev
->
pointer
.
last_pressed
,
LV_EVENT_DEFOCUSED
,
indev_act
)
;
lv_indev.c:1509
lv_obj_send_event
(
indev_obj_act
,
LV_EVENT_FOCUSED
,
indev_act
)
;
lv_indev.c:1512
lv_obj_send_event
(
indev
->
pointer
.
last_pressed
,
LV_EVENT_DEFOCUSED
,
indev_act
)
;
lv_indev.c:1521
lv_obj_send_event
(
indev
->
pointer
.
last_pressed
,
LV_EVENT_DEFOCUSED
,
indev_act
)
;
lv_indev.c:1529
lv_obj_send_event
(
indev
->
pointer
.
last_pressed
,
LV_EVENT_LEAVE
,
indev_act
)
;
lv_indev.c:1534
lv_obj_send_event
(
indev_obj_act
,
LV_EVENT_FOCUSED
,
indev_act
)
;
lv_indev.c:1546
if
(
(
LV_ABS
(
indev
->
pointer
.
vect
.
x
)
<
indev_act
->
gesture_min_velocity
)
&&
lv_indev.c:1571
(
LV_ABS
(
indev
->
pointer
.
vect
.
y
)
<
indev_act
->
gesture_min_velocity
)
)
{
lv_indev.c:1572
if
(
(
LV_ABS
(
indev
->
pointer
.
gesture_sum
.
x
)
>
indev_act
->
gesture_limit
)
||
lv_indev.c:1581
(
LV_ABS
(
indev
->
pointer
.
gesture_sum
.
y
)
>
indev_act
->
gesture_limit
)
)
{
lv_indev.c:1582
lv_obj_send_event
(
gesture_obj
,
LV_EVENT_GESTURE
,
indev_act
)
;
lv_indev.c:1599
lv_indev_send_event
(
indev_act
,
LV_EVENT_GESTURE
,
gesture_obj
)
;
lv_indev.c:1602
if
(
indev_reset_check
(
indev_act
)
)
return
;
lv_indev.c:1603
if
(
indev_act
==
indev
)
indev_obj_act
=
NULL
;
lv_indev.c:1642
lv_indev_t
*
indev
=
indev_act
;
lv_indev.c:1678
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