bt_mesh_scenes_state::target_scene field
The Target Scene state is a 16-bit value that contains the target Scene Number when a scene transition is in progress. When the scene transition is in progress and the target Scene Number is deleted from a Scene Register state as a result of Scene Delete operation, the Target Scene state shall be set to 0x0000. When the scene transition is in progress and a new Scene Number is stored in the Scene Register as a result of Scene Store operation, the Target Scene state shall be set to the new Scene Number. When the scene transition is not in progress, the value of the Target Scene state shall be set to 0x0000.