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ESP-IDF Framework and Examples
ESP-IDF
Unity
Unity variable
Syntax
Show:
Summary
Declaration
Definition
from
unity_internals.h:524
extern
struct
UNITY_STORAGE_T
Unity
;
Implemented in
unity.c:23
Examples
References
from
examples
Code
Location
Referrer
struct
UNITY_STORAGE_T
Unity
;
unity.c:23
extern
struct
UNITY_STORAGE_T
Unity
;
unity_internals.h:524
UnityPrint
(
Unity
.
CurrentTestName
)
;
unity.c:529
UnityTestResultsBegin()
UnityTestResultsBegin
(
Unity
.
TestFile
,
line
)
;
unity.c:539
UnityTestResultsFailBegin()
if
(
Unity
.
CurrentTestIgnored
)
unity.c:547
UnityConcludeTest()
Unity
.
TestIgnores
++
;
unity.c:549
UnityConcludeTest()
else
if
(
!
Unity
.
CurrentTestFailed
)
unity.c:551
UnityConcludeTest()
UnityTestResultsBegin
(
Unity
.
TestFile
,
Unity
.
CurrentTestLineNumber
)
;
unity.c:553
UnityConcludeTest()
Unity
.
TestFailures
++
;
unity.c:558
UnityConcludeTest()
Unity
.
CurrentTestFailed
=
0
;
unity.c:561
UnityConcludeTest()
Unity
.
CurrentTestIgnored
=
0
;
unity.c:562
UnityConcludeTest()
if
(
Unity
.
CurrentDetail1
)
unity.c:576
UnityAddMsgIfSpecified()
UnityPrint
(
Unity
.
CurrentDetail1
)
;
unity.c:580
UnityAddMsgIfSpecified()
if
(
Unity
.
CurrentDetail2
)
unity.c:581
UnityAddMsgIfSpecified()
UnityPrint
(
Unity
.
CurrentDetail2
)
;
unity.c:584
UnityAddMsgIfSpecified()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:696
UnityAssertBits()
UNITY_FAIL_AND_BAIL
;
unity.c:706
UnityAssertBits()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:717
UnityAssertEqualNumber()
UNITY_FAIL_AND_BAIL
;
unity.c:727
UnityAssertEqualNumber()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:740
UnityAssertGreaterOrLessOrEqualNumber()
UNITY_FAIL_AND_BAIL
;
unity.c:767
UnityAssertGreaterOrLessOrEqualNumber()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:792
UnityAssertEqualIntArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:799
UnityAssertEqualIntArray()
UNITY_FAIL_AND_BAIL
;
unity.c:810
UnityAssertEqualIntArray()
UNITY_FAIL_AND_BAIL
;
unity.c:883
UnityAssertEqualIntArray()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:946
UnityAssertWithinFloatArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:953
UnityAssertWithinFloatArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:965
UnityAssertWithinFloatArray()
UNITY_FAIL_AND_BAIL
;
unity.c:975
UnityAssertWithinFloatArray()
UNITY_FAIL_AND_BAIL
;
unity.c:1001
UnityAssertWithinFloatArray()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1018
UnityAssertFloatsWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1026
UnityAssertFloatsWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1037
UnityAssertFloatsNotWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1047
UnityAssertFloatsNotWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1060
UnityAssertGreaterOrLessFloat()
UNITY_FAIL_AND_BAIL
;
unity.c:1080
UnityAssertGreaterOrLessFloat()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1095
UnityAssertFloatSpecial()
UNITY_FAIL_AND_BAIL
;
unity.c:1145
UnityAssertFloatSpecial()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1174
UnityAssertWithinDoubleArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:1181
UnityAssertWithinDoubleArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:1193
UnityAssertWithinDoubleArray()
UNITY_FAIL_AND_BAIL
;
unity.c:1203
UnityAssertWithinDoubleArray()
UNITY_FAIL_AND_BAIL
;
unity.c:1229
UnityAssertWithinDoubleArray()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1246
UnityAssertDoublesWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1253
UnityAssertDoublesWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1264
UnityAssertDoublesNotWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1274
UnityAssertDoublesNotWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1287
UnityAssertGreaterOrLessDouble()
UNITY_FAIL_AND_BAIL
;
unity.c:1307
UnityAssertGreaterOrLessDouble()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1322
UnityAssertDoubleSpecial()
UNITY_FAIL_AND_BAIL
;
unity.c:1372
UnityAssertDoubleSpecial()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1386
UnityAssertNumbersWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
actual
-
(
UNITY_UINT
)
expected
)
>
delta
)
;
unity.c:1392
UnityAssertNumbersWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
expected
-
(
UNITY_UINT
)
actual
)
>
delta
)
;
unity.c:1396
UnityAssertNumbersWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
actual
-
(
UNITY_UINT
)
expected
)
>
delta
)
;
unity.c:1403
UnityAssertNumbersWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
expected
-
(
UNITY_UINT
)
actual
)
>
delta
)
;
unity.c:1407
UnityAssertNumbersWithin()
if
(
Unity
.
CurrentTestFailed
)
unity.c:1411
UnityAssertNumbersWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1421
UnityAssertNumbersWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1439
UnityAssertNumbersArrayWithin()
UnityPrintPointlessAndBail
(
)
;
unity.c:1446
UnityAssertNumbersArrayWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1457
UnityAssertNumbersArrayWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
actual_val
-
(
UNITY_UINT
)
expect_val
)
>
delta
)
;
unity.c:1540
UnityAssertNumbersArrayWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
expect_val
-
(
UNITY_UINT
)
actual_val
)
>
delta
)
;
unity.c:1544
UnityAssertNumbersArrayWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
actual_val
-
(
UNITY_UINT
)
expect_val
)
>
delta
)
;
unity.c:1551
UnityAssertNumbersArrayWithin()
Unity
.
CurrentTestFailed
=
(
(
(
UNITY_UINT
)
expect_val
-
(
UNITY_UINT
)
actual_val
)
>
delta
)
;
unity.c:1555
UnityAssertNumbersArrayWithin()
if
(
Unity
.
CurrentTestFailed
)
unity.c:1559
UnityAssertNumbersArrayWithin()
UNITY_FAIL_AND_BAIL
;
unity.c:1578
UnityAssertNumbersArrayWithin()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1597
UnityAssertEqualString()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1606
UnityAssertEqualString()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1615
UnityAssertEqualString()
if
(
Unity
.
CurrentTestFailed
)
unity.c:1619
UnityAssertEqualString()
UNITY_FAIL_AND_BAIL
;
unity.c:1624
UnityAssertEqualString()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1637
UnityAssertEqualStringLen()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1646
UnityAssertEqualStringLen()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1655
UnityAssertEqualStringLen()
if
(
Unity
.
CurrentTestFailed
)
unity.c:1659
UnityAssertEqualStringLen()
UNITY_FAIL_AND_BAIL
;
unity.c:1664
UnityAssertEqualStringLen()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1681
UnityAssertEqualStringArray()
UnityPrintPointlessAndBail
(
)
;
unity.c:1689
UnityAssertEqualStringArray()
UNITY_FAIL_AND_BAIL
;
unity.c:1700
UnityAssertEqualStringArray()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1723
UnityAssertEqualStringArray()
Unity
.
CurrentTestFailed
=
1
;
unity.c:1732
UnityAssertEqualStringArray()
if
(
Unity
.
CurrentTestFailed
)
unity.c:1736
UnityAssertEqualStringArray()
UNITY_FAIL_AND_BAIL
;
unity.c:1746
UnityAssertEqualStringArray()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:1765
UnityAssertEqualMemory()
UnityPrintPointlessAndBail
(
)
;
unity.c:1772
UnityAssertEqualMemory()
UnityPrintPointlessAndBail
(
)
;
unity.c:1777
UnityAssertEqualMemory()
UNITY_FAIL_AND_BAIL
;
unity.c:1787
UnityAssertEqualMemory()
UNITY_FAIL_AND_BAIL
;
unity.c:1811
UnityAssertEqualMemory()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:2125
UnityFail()
UnityTestResultsBegin
(
Unity
.
TestFile
,
line
)
;
unity.c:2127
UnityFail()
if
(
Unity
.
CurrentDetail1
)
unity.c:2137
UnityFail()
UnityPrint
(
Unity
.
CurrentDetail1
)
;
unity.c:2140
UnityFail()
if
(
Unity
.
CurrentDetail2
)
unity.c:2141
UnityFail()
UnityPrint
(
Unity
.
CurrentDetail2
)
;
unity.c:2144
UnityFail()
UNITY_FAIL_AND_BAIL
;
unity.c:2156
UnityFail()
RETURN_IF_FAIL_OR_IGNORE
;
unity.c:2162
UnityIgnore()
UnityTestResultsBegin
(
Unity
.
TestFile
,
line
)
;
unity.c:2164
UnityIgnore()
UNITY_IGNORE_AND_BAIL
;
unity.c:2172
UnityIgnore()
UnityTestResultsBegin
(
Unity
.
TestFile
,
line
)
;
unity.c:2178
UnityMessage()
Unity
.
CurrentTestName
=
FuncName
;
unity.c:2194
UnityDefaultTestRun()
Unity
.
CurrentTestLineNumber
=
(
UNITY_LINE_TYPE
)
FuncLineNum
;
unity.c:2195
UnityDefaultTestRun()
Unity
.
NumberOfTests
++
;
unity.c:2196
UnityDefaultTestRun()
UNITY_CLR_DETAILS
(
)
;
unity.c:2197
UnityDefaultTestRun()
if
(
TEST_PROTECT
(
)
)
unity.c:2199
UnityDefaultTestRun()
if
(
TEST_PROTECT
(
)
)
unity.c:2204
UnityDefaultTestRun()
Unity
.
TestFile
=
filename
;
unity.c:2216
UnitySetTestFile()
Unity
.
TestFile
=
filename
;
unity.c:2222
UnityBegin()
Unity
.
CurrentTestName
=
NULL
;
unity.c:2223
UnityBegin()
Unity
.
CurrentTestLineNumber
=
0
;
unity.c:2224
UnityBegin()
Unity
.
NumberOfTests
=
0
;
unity.c:2225
UnityBegin()
Unity
.
TestFailures
=
0
;
unity.c:2226
UnityBegin()
Unity
.
TestIgnores
=
0
;
unity.c:2227
UnityBegin()
Unity
.
CurrentTestFailed
=
0
;
unity.c:2228
UnityBegin()
Unity
.
CurrentTestIgnored
=
0
;
unity.c:2229
UnityBegin()
UNITY_CLR_DETAILS
(
)
;
unity.c:2231
UnityBegin()
UnityPrintNumber
(
(
UNITY_INT
)
(
Unity
.
NumberOfTests
)
)
;
unity.c:2241
UnityEnd()
UnityPrintNumber
(
(
UNITY_INT
)
(
Unity
.
TestFailures
)
)
;
unity.c:2243
UnityEnd()
UnityPrintNumber
(
(
UNITY_INT
)
(
Unity
.
TestIgnores
)
)
;
unity.c:2245
UnityEnd()
if
(
Unity
.
TestFailures
==
0U
)
unity.c:2248
UnityEnd()
return
(
int
)
(
Unity
.
TestFailures
)
;
unity.c:2262
UnityEnd()
Unity
.
CurrentTestName
=
FuncName
;
unity_runner.c:64
unity_default_test_run()
Unity
.
CurrentTestLineNumber
=
(
UNITY_LINE_TYPE
)
FuncLineNum
;
unity_runner.c:65
unity_default_test_run()
Unity
.
NumberOfTests
++
;
unity_runner.c:66
unity_default_test_run()
if
(
TEST_PROTECT
(
)
)
unity_runner.c:67
unity_default_test_run()
if
(
TEST_PROTECT
(
)
)
unity_runner.c:72
unity_default_test_run()
Unity
.
TestFile
=
test
->
file
;
unity_runner.c:119
unity_run_single_test()
Unity
.
CurrentDetail1
=
test
->
desc
;
unity_runner.c:120
unity_run_single_test()
bool
reset_after_test
=
strstr
(
Unity
.
CurrentDetail1
,
"[leaks"
)
!=
NULL
;
unity_runner.c:121
unity_run_single_test()
bool
multi_device
=
strstr
(
Unity
.
CurrentDetail1
,
"[multi_device]"
)
!=
NULL
;
unity_runner.c:122
unity_run_single_test()
Call Tree
from
examples
All items filtered out
All items filtered out
Data Use
from
examples
Unity
is read by 33 functions:
All items filtered out
Unity
UnityTestResultsBegin()
UnityTestResultsFailBegin()
UnityConcludeTest()
UnityAddMsgIfSpecified()
UnityAssertBits()
UnityAssertEqualNumber()
UnityAssertGreaterOrLessOrEqualNumber()
UnityAssertEqualIntArray()
UnityAssertWithinFloatArray()
UnityAssertFloatsWithin()
UnityAssertFloatsNotWithin()
UnityAssertGreaterOrLessFloat()
UnityAssertFloatSpecial()
UnityAssertWithinDoubleArray()
UnityAssertDoublesWithin()
UnityAssertDoublesNotWithin()
UnityAssertGreaterOrLessDouble()
UnityAssertDoubleSpecial()
UnityAssertNumbersWithin()
UnityAssertNumbersArrayWithin()
UnityAssertEqualString()
UnityAssertEqualStringLen()
UnityAssertEqualStringArray()
UnityAssertEqualMemory()
UnityFail()
UnityIgnore()
UnityMessage()
UnityDefaultTestRun()
UnitySetTestFile()
UnityBegin()
UnityEnd()
unity_default_test_run()
unity_run_single_test()
All items filtered out
Class Tree
from
examples
All items filtered out
All items filtered out
Override Tree
from
examples
All items filtered out
All items filtered out
Implementations
from
examples
All items filtered out
All items filtered out
Instances
from
examples
Lifecycle
from
examples
All items filtered out
All items filtered out